Page 1 of 1

[kovarex] [1.1.0] Science and auto… (mobilism?) tutorial truncated

Posted: Mon Nov 23, 2020 9:12 pm
by valneq
Go to Singleplayer → New Game → Tutorial. What I see is:
factorio_campaign_ui.png
factorio_campaign_ui.png (1.76 MiB) Viewed 3299 times
The fourth level is "Science and auto…", but upon hovering the text, I see "You need to first complete the previous level before this level is unlocked".
An experienced player may know that it is "science and automation", but it might as well be "science and automobilism". The car is the final goal of the level, after all.

When level names are shortened this way it is extremely limiting for level names in custom campaigns.

Re: [kovarex] [1.1.0] Science and auto… (mobilism?) tutorial truncated

Posted: Wed Jan 06, 2021 8:44 pm
by kovarex
Thanks for the notice, I fixed it by widening the list a little.

Re: [kovarex] [1.1.0] Science and auto… (mobilism?) tutorial truncated

Posted: Thu Jan 07, 2021 3:20 pm
by valneq
Will this "fix" work for other locales, too?

Re: [kovarex] [1.1.0] Science and auto… (mobilism?) tutorial truncated

Posted: Thu Jan 07, 2021 3:45 pm
by Klonan
valneq wrote: Thu Jan 07, 2021 3:20 pm Will this "fix" work for other locales, too?
No, its just making the GUI wider to fit the EN words

There is no general fix, the GUI layout needs some maximal constraints

Re: [kovarex] [1.1.0] Science and auto… (mobilism?) tutorial truncated

Posted: Thu Jan 07, 2021 4:50 pm
by ickputzdirwech
Could you add the name to the tooltip if it doesn’t fit?