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[Twinsen][1.0.0] Crash from Container changed to Logistic Chest in Blueprint library

Posted: Wed Nov 18, 2020 3:15 am
by DedlySpyder
When working on a mod of mine I tried to change some code that takes a logistic chest and turns it into a normal container. I'm trying to stop this and just keep it as a logistic chest. When I do this, then the game boots fine, but hard crashes when I try to load up a new game or a save.

I saw some blueprint related entries in the stacktrace, and I had the below blueprint book in my library that contains the chest. When I removed the book then the game loaded fine.

Code: Select all

0eNrNV8lu2zAQ/RWCpxSQDWt3fEyA9tIGPQTooQkMLWObCEWqJJXGCPzvJSUvSiLJsuwAvVDiNu/N8JFDvuKYFpALwtQ85vwJz14PLRLPfteqpo8knFXNkixZRE2bWueAZ5goyLCFWZSZ2jdgIEgy/86XRCr9Q7c/o2QFUuGNhQlL4QXP7I11rrVRlCjyDKNc8GeSgqhZdzaPFgamiCJQES8r6zkrsliPnNm9KVs451Lb4czw1LZHrj/2LbzWf9OxvzF+vDPu9PYgj6R840IDWrBDC5rR3N5oUnERLaEJxDsC4g1elK74tYD5vcHiYrFoxnCOYAS9MQT8KfS3GcZ9A6NFVyp4Vts+FqZRDFrk+CaSJEE3P3XTMwhZmnGmthd612EQ2pPADw4KnhjOn7IJ9zK47GY8hOkztmH3KuwFpVddo2/HzheE6gkV8M7TPaASEZM5F1pEQM0yJbwwgbYnZeh34w8TFpGm0W+Wc5gFL7kAKTsnPp51hnTsandAXI4RNnS7df61Mo+ubvRE+aWX3O1Pk/v/mHMySEmRjYBCojTYKOe0af28va7Dcv10RJieQcrAvGLbFALSOhbRNd8QWQoA1tCz6U5YfZlNBjELWpkFLczci+Tpk0iGrSTDFpIXTY7DIjttJT1tIe2fEVlvf7D4p5C0W0naLSSDS0Z2Ooi000raaSEdnrqb3GHhdFuZuS3Mpqcyc4bFzGtl5pXMuvPHLRFJQRS6PYChq7ggNEV3vxBfoDUv+mUV50NWSUEmguSVj/gOIEWKo5xGCSDJM1ArwpaIMKRWgPZ3DlNjKOH5GnGmx5vOZSVIVMrPKpt0dJT2VSK54oVmq+VJKYrBdAoYP7AH9iN60kCFAAOb8hpmwrOcwguiRI/Yc0ZcoEhkppToL1A61o73To0xWb5b4noy7J2uPppp0HBY6cQ+60HUtW0nx54/5QWNMAmi5ZoY1ixZOCWiUtdWJ4MP9c6raVBn3637e3PjWhi1cbTF7KVyt8nuqHzXH4xvDaKdE+jWcEf3upCnSOqU25amVR3L892jpsOdzT+Ja6Is

Re: [Twinsen][1.0.0] Crash from Container changed to Logistic Chest in Blueprint library

Posted: Wed Nov 18, 2020 2:29 pm
by Twinsen
Should be fixed in Version: 1.1.0.
Thanks for the report.