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[Not a bug] Pipe-to-ground plays running fluid sound when empty
Posted: Fri Nov 06, 2020 10:28 am
by Deadlock989
Modded and un-modded pipe-to-grounds play the "running fluid" sound that pipes make, even when they contain no fluid at all.
Re: [1.0.0] Pipe-to-ground plays running fluid sound when empty
Posted: Fri Nov 06, 2020 10:38 am
by Deadlock989
Ugh. Scratch this, probably not a bug. Turns out I was adding a working_sound to all pipes without realising. Vanilla p-2-g doesn't define a working_sound for underground pipes. Sorry.
Re: [Not a bug] Pipe-to-ground plays running fluid sound when empty
Posted: Fri Nov 06, 2020 10:45 am
by boskid
No problem, its really simple fix (feature request?). Implemented this for 1.1.
Re: [Not a bug] Pipe-to-ground plays running fluid sound when empty
Posted: Fri Nov 06, 2020 10:49 am
by Deadlock989
boskid wrote: ↑Fri Nov 06, 2020 10:45 am
No problem, its really simple fix (feature request?). Implemented this for 1.1.
Oh, nice. So a p2g with a working_sound defined the same way as a pipe will play the sound like a pipe does, when flow is flowing?
Re: [Not a bug] Pipe-to-ground plays running fluid sound when empty
Posted: Fri Nov 06, 2020 10:49 am
by boskid
Deadlock989 wrote: ↑Fri Nov 06, 2020 10:49 am
Oh, nice. So a p2g with a working_sound defined the same way as a pipe will play the sound like a pipe does, when flow is flowing?
Yes
Re: [Not a bug] Pipe-to-ground plays running fluid sound when empty
Posted: Fri Nov 06, 2020 10:51 am
by Deadlock989
Nice one, thank you.