[1.0.0] Misnamed variable leads to nil TileTransitions for concrete and stone path to out of map
Posted: Mon Aug 31, 2020 7:05 pm
https://github.com/wube/factorio-data/b ... s.lua#L968
https://github.com/wube/factorio-data/b ... s.lua#L973
concrete_to_out_of_map_transition and stone_path_to_out_of_map_transition are defined
https://github.com/wube/factorio-data/b ... .lua#L1487
https://github.com/wube/factorio-data/b ... .lua#L1571
concrete_out_of_map_transition and stone_path_out_of_map_transition are referenced but undefined
note missing "_to" from both names
EDIT: And then if you try to use the defined transitions, you encounter graphics files that don't exist.
https://github.com/wube/factorio-data/b ... s.lua#L973
concrete_to_out_of_map_transition and stone_path_to_out_of_map_transition are defined
https://github.com/wube/factorio-data/b ... .lua#L1487
https://github.com/wube/factorio-data/b ... .lua#L1571
concrete_out_of_map_transition and stone_path_out_of_map_transition are referenced but undefined
note missing "_to" from both names
EDIT: And then if you try to use the defined transitions, you encounter graphics files that don't exist.