[0.11.16] Width/Height of Map always rounded up
Posted: Mon Feb 23, 2015 3:36 pm
I don't know whether this is a bug or intended behaviour, but when I try to generate a map with even height or width (10, 20, 50, ...) it always gets rounded up to the next odd number. Forum search didn't yield any results.
Trying to generate a map with a height of 6 tiles results in a map 7 tiles high (as seen in the image attachment).
I tried with several numbers between 5 and 20, and always got an odd result (even numbers always increased by 1, odd numbers staying as they were).
I was using 0.11.14 x64 on Windows 7 when i detected this behaviour, then I updated and can confirm that it's still present in 0.11.16.
Trying to generate a map with a height of 6 tiles results in a map 7 tiles high (as seen in the image attachment).
I tried with several numbers between 5 and 20, and always got an odd result (even numbers always increased by 1, odd numbers staying as they were).
I was using 0.11.14 x64 on Windows 7 when i detected this behaviour, then I updated and can confirm that it's still present in 0.11.16.