[0.18.45] Newly created Factorio server will not show up in server browser
Posted: Sun Aug 09, 2020 12:58 pm
Hello,
There seems to be an issue with the server matchmaking system.
Log below:
On another note, I tried to shut down an instance - Comfy - Expanse; it does not get removed from the server matchmaking browser?
Thank you in advance,
Gerkiz
There seems to be an issue with the server matchmaking system.
What did you do?
I started a new instance, Comfy - Mtn Fortress. Everything is OK in regarding the logs that is logged. But the server will not show up in the server matchmaking browser.Log below:
Code: Select all
0.727 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:x}))
0.727 Hosting game at IP ADDR:({0.0.0.0:x})
0.727 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=4
1.156 Info AuthServerConnector.cpp:66: Obtained serverPadlock for serverHash (tjaFycSgwhoeJeI9RZO7MFRVvg6Advvg) from the auth server.
1.156 Info ServerMultiplayerManager.cpp:769: updateTick(2910) changing state from(CreatingGame) to(InGame)
1.183 Info ServerRouter.cpp:642: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
Own address is IP ADDR:({x}) (confirmed by pingpong1)
1.302 Info ServerRouter.cpp:525: Own address is IP ADDR:({x}) (confirmed by pingpong3)
1.470 Info ServerRouter.cpp:525: Own address is IP ADDR:({x}) (confirmed by pingpong4)
1.803 Info MatchingServer.cpp:114: Matching server game `7837622` has been created.
1.805 Info ServerMultiplayerManager.cpp:701: Matching server connection resumed
What happened?
Simple. It will not show up in the browser.What did you expect to happen instead?
To show up in the browser.Write down the steps to reproduce the bug if you know them.
Start a new instance, wait 5 minutes - still nothing in server matchmaking browser.Does it happen always, once, or sometimes?
It seems always.On another note, I tried to shut down an instance - Comfy - Expanse; it does not get removed from the server matchmaking browser?
Code: Select all
83.408 Info ServerMultiplayerManager.cpp:112: Disconnecting multiplayer connection.
83.408 Info ServerMultiplayerManager.cpp:769: updateTick(7021550) changing state from(InGame) to(DisconnectingScheduled)
83.441 Info ServerMultiplayerManager.cpp:769: updateTick(7021550) changing state from(DisconnectingScheduled) to(Disconnecting)
83.475 Info ServerMultiplayerManager.cpp:769: updateTick(7021550) changing state from(Disconnecting) to(Disconnected)
83.475 Info ServerMultiplayerManager.cpp:136: Quitting multiplayer connection.
83.475 Info ServerMultiplayerManager.cpp:769: updateTick(7021550) changing state from(Disconnected) to(Closed)
83.718 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/remove-game/7837620
83.820 Info UDPSocket.cpp:218: Closing socket
83.820 Info UDPSocket.cpp:248: Socket closed
83.820 Info UDPSocket.cpp:218: Closing socket
83.888 Info UDPSocket.cpp:218: Closing socket
83.888 Info UDPSocket.cpp:248: Socket closed
83.921 Goodbye
Gerkiz