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[0.11.x] [kovarex] Alien Artifacts as Gun Ammo

Posted: Sat Feb 21, 2015 7:38 pm
by Marconos
Found this is 0.11.15

Make blueprint that places gun turret
Place blueprint of gun turret on or near alien artifacts
When gun is place alien artifacts are loaded into the gun

I'm not sure if placing the gun loads the artifacts or placing the loading arm picks up the artifacts and loads them. It only happened one time but I thought it was kinda weird.

Let me know if you need any more information on this one.

Re: Alien Artifacts as Gun Ammo

Posted: Sun Feb 22, 2015 2:37 pm
by bobingabout
I suspect (guessing here) that the ammo slot is considered a storage location, and rather than the artifact go poof, it gets stored in the storage location of the entity placed on top of it.

Perhaps this could work with objects other than artifacts if they were also on the ground?

Re: Alien Artifacts as Gun Ammo

Posted: Mon Feb 23, 2015 11:48 am
by hoho
I've seen the same thing happen with other items too.

Re: [0.11.x] [kovarex] Alien Artifacts as Gun Ammo

Posted: Tue Feb 24, 2015 2:31 pm
by kovarex
Thanks for the report, I made wider cleanup of how the itm insertion checks are used. Fixed for 0.11.17.