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Modules Shift-click 11.15
Posted: Fri Feb 06, 2015 9:27 pm
by Palius84
Modules can still be shift-clicked into an Electric Furnace, even when the productivity effect has been removed from the furnace. I have tested it with Beacons, and they cannot be shift clicked into there. I know there was a bug in earlier versions, that was said to have been fixed, but it seems that it is still in the game, atleast for furnaces.
They do not go into the electric furnace when trying to manually place them into there.
Re: Modules Shift-click 11.15
Posted: Fri Feb 06, 2015 10:23 pm
by DaveMcW
Palius84 wrote:the productivity effect has been removed from the furnace.
Is that a mod? Productivity always worked in furnaces in the base game.
Re: Modules Shift-click 11.15
Posted: Sun Feb 08, 2015 10:55 am
by Palius84
Yes it was modded, but when you shift-click the module after changing the electric-furnace to not accept productivity modules, they are still placed in there. Bypassing the module placement. If you just try to place them in there, then it works correctly, by following the limitations.
Re: Modules Shift-click 11.15
Posted: Sun Feb 08, 2015 12:21 pm
by rorror
always tought it was a bug by the modder that he made a mistake that you could not add them in by opening the furnance. Always using the SHIFT+click now to add them
Re: Modules Shift-click 11.15
Posted: Mon Feb 09, 2015 1:10 pm
by kovarex
Thanks for the report it is fixed for 0.11.16 now.