[Ian] Initial Game Loading Music needs Volumn Balancing/Reduction
Posted: Thu Apr 30, 2020 10:22 pm
Hello,
The first couple seconds of the initial music that plays when the game first starts up and loads needs a bit of volume reduction because it is noticeably louder than the rest of the music/ambient sounds in the game (at least with default settings). However, this seems to only apply to the first ~2 seconds of the music, then it goes back to a normal level.
What I typically do before starting the game is I turn my speaker volume to the level that I know will produce music/sounds at a pleasing volume during normal course of the game game, but I have to turn the volume way down in the first few seconds that the game loads because the first few notes are very loud, then once that passes after a few seconds, I turn the volume back up again, so seems like some volume balancing might be in order.
Thanks
The first couple seconds of the initial music that plays when the game first starts up and loads needs a bit of volume reduction because it is noticeably louder than the rest of the music/ambient sounds in the game (at least with default settings). However, this seems to only apply to the first ~2 seconds of the music, then it goes back to a normal level.
What I typically do before starting the game is I turn my speaker volume to the level that I know will produce music/sounds at a pleasing volume during normal course of the game game, but I have to turn the volume way down in the first few seconds that the game loads because the first few notes are very loud, then once that passes after a few seconds, I turn the volume back up again, so seems like some volume balancing might be in order.
Thanks