[0.18.15] Fluid sound when running next to pipe

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Tigre Demon
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[0.18.15] Fluid sound when running next to pipe

Post by Tigre Demon »

I have a fluid sound moving/pumping when I run next to fluid pipes that are stagnant.

Video : https://ttprivatenew.s3.amazonaws.com/p ... -03-48.mp4
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Klonan
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Re: [0.18.15] Fluid sound when running next to pipe

Post by Klonan »

Is that gif silent?
I can't hear anything

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Re: [0.18.15] Fluid sound when running next to pipe

Post by Loewchen »

The video has sound for me, but I can not tell if it contains actually fluid sounds and not just fading in and out machine sounds.

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Re: [0.18.15] Fluid sound when running next to pipe

Post by Tigre Demon »

I deleted every machinery around it and tried it again.

The is still there. And it even works when you use the map (I assumed that since you changed the way sound is played, in the middle of the screen, it would do the same).

Normal behaviour of fluid ?

https://ttprivatenew.s3.amazonaws.com/p ... in+map.mp4

EDIT : Uploaded on youtube as well in case you don't hear the sound on the other one : https://youtu.be/ZMhERtKM_kg

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Deadlock989
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Re: [0.18.15] Fluid sound when running next to pipe

Post by Deadlock989 »

Can reproduce. The pipes makes the flowing sound while fluid is moving from pipe to pipe. It gets quieter and then stops at almost no fluid movement.

The same sound starts up again when you run past pipes that have no flow, as if the flow is moving because you are moving.

I mean, I never would have noticed this without turning up my volume to 10x the usual level.
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invisus
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Re: [0.18.15] Fluid sound when running next to pipe

Post by invisus »

Running down a row of pipes like this with the debug overlay active is pretty telling. There's a wave out in front of you, as if your approach activates a cycle of the fluid sound in the pipes.

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Re: [0.18.15] Fluid sound when running next to pipe

Post by boskid »

0.18.15 issue is here. 0.18.28 works fine. 0.18.43 works fine. I assume it was fixed. Moving to resolved.

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