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[Rseding] [0.18.3] Sound issue when running near machines

Posted: Fri Jan 31, 2020 3:31 pm
by DanGio
When character runs along a line of working machines (any), their sound starts and stop in a very obvious way that sounds glitchy : https://youtu.be/LtkDIKEZFPs

Didn't look back at how was 0.17, but this has never occured to me before 0.18.0.

Re: [Rseding] [0.18.3] Sound issue when running near machines

Posted: Tue Feb 04, 2020 10:00 pm
by Rseding91
Can you please post a save file that reproduces this issue? I've had it myself in the past but when I test it again it seems to work fine. So, having a save that's known to reproduce it will help find what ever is going wrong.

Re: [Rseding] [0.18.3] Sound issue when running near machines

Posted: Tue Feb 04, 2020 10:15 pm
by DanGio
Of course, here it is. Push the environment sounds to max volume and run along centrifuges to hear the issue.

Re: [Rseding] [0.18.3] Sound issue when running near machines

Posted: Tue Feb 18, 2020 6:35 pm
by DanGio
This is solved for me since 0.18.7.

There's now more entities playing their sound the same time and running along machines renders huh "transitions" very smoothly. There may be more bug reports regarding sound that can be marked as solved if this stays as is.