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[gfx] [0.18.0] Highlights blown out on map view

Posted: Wed Jan 22, 2020 9:56 pm
by Illiou
Looking from the map view at night, the highlights are blown out. In normal view everything is fine. I'm assuming you're trying to make things more visible on the map but the night shade together with the blown out highlights makes everything look super strange.

Re: [gfx] [0.18.0] Highlights blown out on map view

Posted: Mon Jan 27, 2020 9:25 am
by V453000
Hi, thank you for the report. I'm pretty sure this was a complete accident and the night.png was left forgotten.

I made the night.png to be the same LUT as lut-night.png but with +35% brightness so night in zoomed-in-map-view is still brighter as it used to be.

Fixed for next release, thanks!