[0.18.0] - structure_render_layer setting for Loader no longer correct
Posted: Wed Jan 22, 2020 6:53 am
In 0.17, the structure_render_layer type in the loader prototype was set to default to the "transport-belt-circuit-connector" render layer. In 0.18, this is no longer correct, with the apparent changes to the render layer for the Underground Belt and Splitters:
Current behavior in 0.18:
It was necessary to set the structure_render_layer to "object" for the loader entities to appear at the appropriate layer with the underground belt and splitters:
This has the added benefit of playing nice with chests, though, so that's cool.
Current behavior in 0.18:
It was necessary to set the structure_render_layer to "object" for the loader entities to appear at the appropriate layer with the underground belt and splitters:
This has the added benefit of playing nice with chests, though, so that's cool.