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[Oxyd][0.17.79] Crash: "abstractNodeIt != search.abstractNodes.end() was not true"
Posted: Wed Jan 15, 2020 12:13 am
by RexBuck
Game continues to crash repeatedly at around one point in time. Seems to be when I am using the blueprint icon to copy something. Have restarted the game a few times and restarted my computer - still crashes.
Current Log attached
Game file
https://www.dropbox.com/s/cwcdvyje7wvx2 ... S.zip?dl=0
Mod File is pretty big and our lousy internet here will probably have it uploaded in a couple of days. However, the mods I am using are all up to date.
Re: [0.17.79] Crash: "abstractNodeIt != search.abstractNodes.end() was not true"
Posted: Wed Jan 15, 2020 12:25 am
by Loewchen
You don't have to upload the mods if they are all available through the mod portal.
Re: [0.17.79] Crash: "abstractNodeIt != search.abstractNodes.end() was not true"
Posted: Wed Jan 15, 2020 1:06 am
by RexBuck
Yes, all are from the Mod Portal
Re: [Oxyd][0.17.79] Crash: "abstractNodeIt != search.abstractNodes.end() was not true"
Posted: Sun Feb 09, 2020 3:59 pm
by Chuck
HI all,
i can reproduce it, in less then 30 sec, using a lot of laser bots ( > 200 ) and trigger the hostils with atterlie to come. I have also a lot of turrets arround, but I don't beleave, that these does matter.
my save file:
https://drive.google.com/file/d/1E13lbl ... sp=sharing
if its open, just go to left where you can go through the wall to the bots near the start position. In 5 sec, they start to fight a bigger hostil group. Watch them fighting and build some Repair kits. May be its faster reproduced, if your hangar bots tries to repair the bots there
I tested it again, its reproducable in less then 20 sec
Re: [Oxyd][0.17.79] Crash: "abstractNodeIt != search.abstractNodes.end() was not true"
Posted: Thu Apr 23, 2020 4:50 pm
by Oxyd
Sorry about the late reply and thanks for reporting this. It should be fixed in 0.18.20.