[boskid][0.17.79] Crash placing an underground pipe on its ghost in custom scenario (FluidSystem::absorb)
Posted: Thu Dec 19, 2019 6:59 am
I was playing on a new multiplayer comfy scenario and the server crashed. I saved the game, and it only crashed when I placed an underground pipe on a ghost of the underground pipe. The way the scenario is made, when you place a building, if it is too far away from existing buildings it doesn't allow you to place it down. The crash is caused when I place the other end of an underground pipe on top of a ghost too far away from other buildings. When you load the save, use the following command: Then place an underground pipe on the ghost.
I kept getting a server error when uploading the save, so I've hosted it on google drive: https://drive.google.com/open?id=13AHMN ... ZRm3GpndqI
Code: Select all
/c game.player.force=game.forces['dionvc'] game.player.teleport({-890, 167}) game.player.insert{name="pipe-to-ground", count=50}
I kept getting a server error when uploading the save, so I've hosted it on google drive: https://drive.google.com/open?id=13AHMN ... ZRm3GpndqI