[Twinsen] [0.17.76] Tooltips for tile creating items inconsistent
Posted: Tue Nov 12, 2019 10:03 pm
I realized that the new tooltips show an inconsistency for items that can be used for paving the floor.
Especially stone bricks and hazard concrete make this apparent:
The recipe is called "stone brick", but the tooltip for the produced item says "stone path".
Furthermore, hovering over the produced item, the tooltip says "stone path", with the information that the hovered item can be used to build stone paths.
While in principle, this is no problem, other recipes (e.g. stone walls) require the ingredient "stone brick".
[edit:] Opening the debug information via F5, hovering over the item "stone brick" correctly shows debug information about the item "stone brick", not about the tile "stone path"[/edit]
The same phenomenon can be observed with hazard concrete. The produced item is called "Hazard concrete left" in the tooltip -- both for the result of the recipe, as well as for the item in the inventory.
Is it possible that someone confused the item-name and the tile-name strings upon implementing the new tooltips?
The above observation applies to vanilla Factorio 0.17.76.
Even more confusing things happen, when you have mods loaded that define items that can be used to pave the floor. See for example clay bricks from Angel's smelting: There you get Unknown key "tile-name:clay-bricks" when hovering over the item clay brick in your inventory.
Especially stone bricks and hazard concrete make this apparent:
The recipe is called "stone brick", but the tooltip for the produced item says "stone path".
Furthermore, hovering over the produced item, the tooltip says "stone path", with the information that the hovered item can be used to build stone paths.
While in principle, this is no problem, other recipes (e.g. stone walls) require the ingredient "stone brick".
[edit:] Opening the debug information via F5, hovering over the item "stone brick" correctly shows debug information about the item "stone brick", not about the tile "stone path"[/edit]
The same phenomenon can be observed with hazard concrete. The produced item is called "Hazard concrete left" in the tooltip -- both for the result of the recipe, as well as for the item in the inventory.
Is it possible that someone confused the item-name and the tile-name strings upon implementing the new tooltips?
The above observation applies to vanilla Factorio 0.17.76.
Even more confusing things happen, when you have mods loaded that define items that can be used to pave the floor. See for example clay bricks from Angel's smelting: There you get Unknown key "tile-name:clay-bricks" when hovering over the item clay brick in your inventory.