[Rseding91] Dying explosion created as same force as dying entity
Posted: Thu Nov 07, 2019 5:03 am
Currently if you take an unit and add a dying explosion that creates an entity like an assembling-machine-1, the created entity is created under the players force instead of the dying units force.
Would it be possible to have this switched so that the dying explosion is created with the same force as the dying entity?
Would it be possible to have this switched so that the dying explosion is created with the same force as the dying entity?