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[0.11.8] Radar scans sectors that technically don't exist

Posted: Fri Dec 26, 2014 11:02 am
by FishSandwich
If you have generate a map with a width and/or height limit, the radar will waste time(and electricity) scanning sectors that are beyond that limit that technically don't exist.

Steps to reproduce:
Generate a map with a width and/or height limit.
Put down a radar.
Watch the map.

You will see that after sectors of the map that are within the limit are revealed, there is a big pause as the radar is scanning sectors outside of the limit before more sectors of the map within the limit are revealed.

Re: [0.11.8] Radar scans sectors that technically don't exis

Posted: Sun Jan 11, 2015 6:46 pm
by kovarex
Thanks for the report, it is fixed for 0.11.11 now.