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[Rseding91] [0.17.68] [Editor] Recipe availability in blueprints

Posted: Sun Sep 15, 2019 9:46 pm
by Raiguard
Hello. In the editor, you always have access to all recipes, regardless of whether or not they're enabled for the player's force. However, when placing blueprints, the force recipe availability still applies:

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I would expect the editor to be able to place any recipe in a blueprint regardless of whether or not the player's force has it enabled.

Re: [Rseding91] [0.17.68] [Editor] Recipe availability in blueprints

Posted: Mon Sep 16, 2019 12:25 am
by Rseding91
Thanks for the report. It's now fixed for the next version of 0.17.