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[Dominik][0.17.66] Fluid mixing by teleport/overlapping entity

Posted: Sat Aug 17, 2019 10:30 am
by boskid
Ref: viewtopic.php?f=11&t=73840&p=447314#p447314
teleport-overlap-issue.gif
teleport-overlap-issue.gif (119.96 KiB) Viewed 1728 times

Code: Select all

 552.662 Error FluidBox.cpp:597: Fluid not compatible with this fluidbox's filter

Re: [Dominik][0.17.66] Fluid mixing by teleport/overlapping entity

Posted: Tue Aug 20, 2019 1:47 pm
by Dominik
I have prevented teleportation that would result in overlapping pipe connections. It could be extended to all building too but I will keep that as is now and in backup if it is needed in the future.