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[Oxyd] [0.17.64] Biters sometimes phlegmatic

Posted: Mon Aug 12, 2019 7:08 pm
by planetmaker
Sometimes the biters walk up to my base and they just look like they are on a walk like sheep to the slaughter - and they don't even change their behaviour nor do they get excited when they get under fire.

Attached is a savegame where in very short time the artillery range will increase and as such biter attacks are triggered. You can observe such phlegmatic walk into certain death at [gps=-396,145] in the attached savegame 'phlegmatic_biters3'. 'phlegmatic_biters2' is about a minute earlier, immediately before the attack is most likely triggered by an extension of the automatic artillery range.

Re: [0.17.64] Biters sometimes phlegmatic

Posted: Tue Aug 13, 2019 8:57 am
by Klonan
Hmm, that is interesting, they seem to have the right distraction, GIF for the interested:


Re: [Oxyd] [0.17.64] Biters sometimes phlegmatic

Posted: Tue Aug 13, 2019 3:41 pm
by Oxyd
Thanks, fixed in 0.17.65.

Re: [Oxyd] [0.17.64] Biters sometimes phlegmatic

Posted: Fri Aug 16, 2019 8:10 am
by planetmaker
Woo! Thank you :)