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[Oxyd] [0.17.59] Biters will path through cliffs

Posted: Sun Jul 28, 2019 2:42 am
by Hornwitser
The pathfinder for biters treat cliffs as something that can be walked through if the path around is too long or there isn't any path to the target due to cliffs then they will just path straight through them. See attached image. This get especially bad if game.map_settings.path_finder.general_entity_collision_penalty is set to 0,

Re: [Oxyd] [0.17.59] Biters will path through cliffs

Posted: Mon Jul 29, 2019 4:14 pm
by Oxyd
Thanks, will be fixed in 0.17.60.