This subforum contains all the issues which we already resolved.
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The pathfinder for biters treat cliffs as something that can be walked through if the path around is too long or there isn't any path to the target due to cliffs then they will just path straight through them. See attached image. This get especially bad if game.map_settings.path_finder.general_entity_collision_penalty is set to 0,
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Thanks, will be fixed in 0.17.60.