[Rseding91] [0.17.58]LuaEntityPrototype.collision_box returns 0 size area for rails
Posted: Fri Jul 19, 2019 12:45 pm
collision_box doesn't return the expected result when used with straight or curved rails.
To reproduce:
Expected: Actual collision box
To reproduce:
Code: Select all
/c game.print(serpent.line(game.entity_prototypes["straight-rail"].collision_box))