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[0.17.52] Personal roboport enabled after death

Posted: Thu Jun 27, 2019 3:18 am
by Dune

I've been playing the diggy scenario by redmew. Back in 17.50 (I tested this just now in 17.52) I noticed that if I had my personal roboport disabled and died. Once I'd retrieved my corpse, the roboport would be enabled. Permitting my bots to go out and do things. Because Diggy is underground, you don't get power for your bots until much later, with the personal reactor. So I've been keeping them disabled unless I "really" want them, since you have to manually charge them by picking them up.

Attached is my game file. Steps to reproduce, disable a roboport. You can buy armor and roboport from the shop. There is a chest with coins by the shop.

Go dig somewhere (any of the rock walls, not the ore) there aren't turrets, and die to the biters that eventually spawn.

Retrieve corpse, and you'll see the roboport is once again enabled.

Re: [0.17.52] Personal roboport enabled after death

Posted: Fri Jun 28, 2019 4:26 pm
by Rseding91
Thanks for the report. It's now fixed for the next version of 0.17.