[0.17.50] Enemy worms gui show damage based on the player force biological ammo damage modifier
Posted: Sat Jun 22, 2019 11:53 am
Steps to reproduce:
1. spawn worm:
2. Change player force biological ammo modifier:
3. Observe that the worm gui shows it doing more damage
The bug is just visual, the worm doesn't actually do more damage
1. spawn worm:
Code: Select all
/c local p = game.player local pos = p.position pos.y =-10 p.surface.create_entity{name='small-worm-turret', position = pos, force = 'enemy'}
Code: Select all
/c game.forces.player.set_ammo_damage_modifier('biological', 0.5)