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0.000 2019-06-09 01:12:16; Factorio 0.17.47 (build 45537, win64, alpha)
0.000 Operating system: Windows 10 (version 1809)
0.006 Program arguments: "E:\Games\Factorio_0.17.36\bin\x64\factorio.exe"
0.006 Read data path: E:/Games/Factorio_0.17.36/data
0.006 Write data path: E:/Games/Factorio_0.17.36 [32698/228933MB]
0.006 Binaries path: E:/Games/Factorio_0.17.36/bin
0.015 System info: [CPU: AMD Ryzen 5 2600X Six-Core Processor, 12 cores, RAM: 5910/16314 MB, page: 11263/23482 MB, virtual: 4258/134217727 MB, extended virtual: 0 MB]
0.016 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: cs]
0.018 Available displays: 2
0.018 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2080 {0x80005, [0,0], 2560x1440, 32bit, 144Hz}
0.019 [2]: \\.\DISPLAY3 - NVIDIA GeForce RTX 2080 {0x80001, [2560,0], 1920x1080, 32bit, 60Hz}
0.057 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.139 Initialised Direct3D[0]: NVIDIA GeForce RTX 2080; id: 10de-1e87; driver: nvldumdx.dll 26.21.14.3086
0.139 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,DNW*,-,none
0.139 [Local Video Memory] Budget: 6808MB, CurrentUsage: 2MB, Reservation: 0/3604MB
0.139 [Non-Local Vid.Mem.] Budget: 7341MB, CurrentUsage: 0MB, Reservation: 0/3874MB
0.139 Tiled resources: Tier 2
0.139 Unified Memory Architecture: No
0.139 BGR 565 Supported: Yes
0.139 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.170 Desktop composition is active.
0.170 Graphics settings preset: very-high
0.170 Dedicated video memory size 8010 MB
0.170 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality]
0.170 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
0.200 DSound: Starting _dsound_update thread
0.200 DSound: Enter _dsound_update; tid=11132
0.265 Logitech LED Controller initialized.
0.301 Loading mod settings Bottleneck 0.10.4 (settings.lua)
0.301 Loading mod settings Fill4Me 0.6.0 (settings.lua)
0.301 Loading mod settings VehicleSnap 1.17.3 (settings.lua)
0.301 Loading mod settings bobmining 0.17.3 (settings.lua)
0.302 Loading mod settings bobwarfare 0.17.7 (settings.lua)
0.303 Loading mod core 0.0.0 (data.lua)
0.408 Loading mod base 0.17.47 (data.lua)
0.637 Loading mod TheFatController 4.0.9 (data.lua)
0.763 Loading mod AfraidOfTheDark 1.0.23 (data.lua)
0.891 Loading mod boblibrary 0.17.0 (data.lua)
1.023 Loading mod Bottleneck 0.10.4 (data.lua)
1.156 Loading mod FasterStart 0.17.4 (data.lua)
1.278 Loading mod stdlib 1.0.4 (data.lua)
1.399 Loading mod VehicleSnap 1.17.3 (data.lua)
1.521 Loading mod bobmining 0.17.3 (data.lua)
1.650 Loading mod bobwarfare 0.17.7 (data.lua)
1.805 Loading mod base 0.17.47 (data-updates.lua)
1.939 Loading mod AfraidOfTheDark 1.0.23 (data-updates.lua)
2.071 Loading mod bobmining 0.17.3 (data-updates.lua)
2.203 Loading mod bobwarfare 0.17.7 (data-updates.lua)
2.205 Script @__boblibrary__/technology-functions.lua:155: Technology nitrogen-processing does not exist.
2.338 Loading mod AfraidOfTheDark 1.0.23 (data-final-fixes.lua)
2.475 Checksum for core: 240630728
2.475 Checksum of base: 3852333060
2.475 Checksum of TheFatController: 2729857604
2.475 Checksum of AfraidOfTheDark: 4053779524
2.475 Checksum of boblibrary: 1591833824
2.475 Checksum of Bottleneck: 3138809866
2.475 Checksum of FasterStart: 3040441678
2.475 Checksum of Fill4Me: 3404646308
2.475 Checksum of stdlib: 68667574
2.475 Checksum of VehicleSnap: 3082759310
2.475 Checksum of bobmining: 1899912674
2.475 Checksum of bobwarfare: 3313975453
2.742 Loading sounds...
2.787 Info PlayerData.cpp:67: Local player-data.json available, timestamp 1560035248
2.787 Info PlayerData.cpp:74: Cloud player-data.json unavailable
2.932 Initial atlas bitmap size is 16384
2.965 Created atlas bitmap 16384x16384 [none]
2.969 Created atlas bitmap 16384x11940 [none]
2.972 Created atlas bitmap 8192x3884 [decal]
2.973 Created atlas bitmap 16384x4288 [low-object]
2.973 Created atlas bitmap 8192x3696 [mipmap, linear-minification, linear-magnification, linear-mip-level]
2.974 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level]
2.975 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
2.975 Created atlas bitmap 4096x1792 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
2.975 Created atlas bitmap 2048x256 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
2.975 Created atlas bitmap 8192x1496 [alpha-mask]
2.978 Created atlas bitmap 16384x12640 [shadow, linear-magnification, alpha-mask]
2.978 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
2.985 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
3.554 Parallel Sprite Loader initialized (threads: 11)
10.151 Sprites loaded
10.206 Generated mipmaps (4) for atlas [3] of size 16384x4288
10.228 Generated mipmaps (3) for atlas [4] of size 8192x3696
10.272 Generated mipmaps (3) for atlas [5] of size 16384x6880
10.283 Generated mipmaps (3) for atlas [6] of size 4096x1600
10.294 Generated mipmaps (4) for atlas [7] of size 4096x1792
10.305 Generated mipmaps (3) for atlas [11] of size 8192x2352
10.306 Custom mipmaps uploaded.
10.310 Custom inputs active: 8
10.354 Factorio initialised
10.372 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=GoRingo&token=<private>&apiVersion=2
11.276 0 packages available to download (experimental updates enabled).
19.066 Loading map E:\Games\Factorio_0.17.36\saves\_autosave2.zip: 37560508 bytes.
19.145 Loading level.dat: 87306010 bytes.
19.150 Info Scenario.cpp:187: Map version 0.17.47-0
21.207 Loading script.dat: 2127291 bytes.
21.209 Checksum for script E:/Games/Factorio_0.17.36/temp/currently-playing/control.lua: 1876143224
21.215 Checksum for script __TheFatController__/control.lua: 2109475847
21.216 Checksum for script __AfraidOfTheDark__/control.lua: 2322376383
21.217 Checksum for script __Bottleneck__/control.lua: 303320138
21.218 Checksum for script __FasterStart__/control.lua: 2229302617
21.223 Checksum for script __Fill4Me__/control.lua: 89059952
21.224 Checksum for script __VehicleSnap__/control.lua: 1248096782
80.268 Info AppManagerStates.cpp:1752: Saving finished
130.220 Time travel logging:
22.727 Popped blueprint record (player-index: 0, ID: 73) from book (player-index: 0, ID: 67)
22.729 Popped blueprint record (player-index: 0, ID: 74) from book (player-index: 0, ID: 67)
22.731 Popped blueprint record (player-index: 0, ID: 82) from book (player-index: 0, ID: 78)
22.731 Popped blueprint record (player-index: 0, ID: 83) from book (player-index: 0, ID: 78)
22.731 Popped blueprint record (player-index: 0, ID: 84) from book (player-index: 0, ID: 78)
22.732 Popped blueprint record (player-index: 0, ID: 85) from book (player-index: 0, ID: 78)
22.732 Popped blueprint record (player-index: 0, ID: 87) from book (player-index: 0, ID: 78)
22.732 Popped blueprint record (player-index: 0, ID: 88) from book (player-index: 0, ID: 78)
22.733 Popped blueprint record (player-index: 0, ID: 90) from book (player-index: 0, ID: 78)
22.733 Popped blueprint record (player-index: 0, ID: 94) from book (player-index: 0, ID: 78)
22.733 Popped blueprint record (player-index: 0, ID: 95) from book (player-index: 0, ID: 78)
22.733 Popped blueprint record (player-index: 0, ID: 127) from book (player-index: 0, ID: 123)
22.735 Popped blueprint record (player-index: 0, ID: 185) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 186) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 187) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 188) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 189) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 190) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 191) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 192) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 194) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 195) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 196) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 197) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 198) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 199) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 200) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 201) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 202) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 204) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 205) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 206) from book (player-index: 0, ID: 209)
22.735 Popped blueprint record (player-index: 0, ID: 207) from book (player-index: 0, ID: 209)
22.736 Popped blueprint record (player-index: 0, ID: 208) from book (player-index: 0, ID: 209)
22.736 Popped blueprint record (player-index: 0, ID: 0)
22.736 Popped blueprint record (player-index: 0, ID: 55)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-xbypap\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-xbypap\src\util\logger.cpp (383): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-xbypap\src\util\logger.cpp (534): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-xbypap\src\util\logging.cpp (96): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-xbypap\src\util\logging.cpp (90): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-xbypap\src\rail\train.cpp (1714): Train::resolveRailTransition
c:\cygwin64\tmp\factorio-build-xbypap\src\entity\rollingstock.cpp (292): RollingStock::Carriage::moveFrontJointForward
c:\cygwin64\tmp\factorio-build-xbypap\src\entity\rollingstock.cpp (366): RollingStock::move
c:\cygwin64\tmp\factorio-build-xbypap\src\rail\train.cpp (1953): Train::tryToMove
c:\cygwin64\tmp\factorio-build-xbypap\src\rail\train.cpp (1823): Train::move
c:\cygwin64\tmp\factorio-build-xbypap\src\rail\train.cpp (1324): Train::updateSpeedAndMove
c:\cygwin64\tmp\factorio-build-xbypap\src\rail\train.cpp (1046): Train::update
c:\cygwin64\tmp\factorio-build-xbypap\src\rail\trainmanager.cpp (245): TrainManager::update
c:\cygwin64\tmp\factorio-build-xbypap\src\map\map.cpp (1498): Map::updateEntities
c:\cygwin64\tmp\factorio-build-xbypap\src\game.cpp (201): Game::update
c:\cygwin64\tmp\factorio-build-xbypap\src\scenario\scenario.cpp (1216): Scenario::update
c:\cygwin64\tmp\factorio-build-xbypap\src\mainloop.cpp (1155): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-xbypap\src\mainloop.cpp (1022): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-xbypap\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *>,std::default_delete<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8883A7974)
00007FF8883A7974 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8884EA271)
00007FF8884EA271 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
131.597 Error TrainSignalLogic.cpp:110: this->reservedSignalsClose[0].signal == signal was not true
Logger::writeStacktrace skipped.
131.597 Error CrashHandler.cpp:177: Map tick at moment of crash: 14243686
131.597 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
153.545 Uploading log file
153.569 Error CrashHandler.cpp:222: Heap validation: success.
153.569 Creating crash dump.
153.680 CrashDump success
My save crashes at exact time and moment. Prior to crash I was not doing anything with tracks / trains so I cant track it down.