[Twinsen] [0.17.45] Placing red/green wire from depleted stack with full stacks available clears hand contents
Posted: Sat Jun 01, 2019 4:32 am
If I have in my inventory a full stack of red/green wire, and then a smaller stack of say 3, then if I manually click the 3-stack to start placing wires, once the 3-stack is depleted, my cursor is cleared and the 200-stack is not picked up. This is not consistent with how placing other entities where you deplete a stack and then gracefully transition to the next full stack (belts, pipes, miners, etc)
Steps:
1. Have a full stack of red/green wire, and a stack of 3 in the same colour
2. Place 5 objects to connect via wire, like chests
3. Grab the 3-stack from your inventory directly
4. Connect the 5 objects with the 3-stack
Expected:
5. All 5 objects can be connected. The 3-stack will deplete and be replaced with the 200-stack, ending with 198 wire
Actual:
5. 3 chests are connected, and once the in-hand stack is depleted, the cursor is cleared and the user needs to grab the wire stack again
Steps:
1. Have a full stack of red/green wire, and a stack of 3 in the same colour
2. Place 5 objects to connect via wire, like chests
3. Grab the 3-stack from your inventory directly
4. Connect the 5 objects with the 3-stack
Expected:
5. All 5 objects can be connected. The 3-stack will deplete and be replaced with the 200-stack, ending with 198 wire
Actual:
5. 3 chests are connected, and once the in-hand stack is depleted, the cursor is cleared and the user needs to grab the wire stack again