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mp desync found bug

Posted: Thu Nov 27, 2014 9:06 am
by darksparks
manually spamming millions of logistic/construction robots while running by left clicking with a stack on the ground can cause dysync ie. happened to me several times.. maybe a coincidence..

Re: mp desync found bug

Posted: Fri Nov 28, 2014 5:29 am
by YSX
Yeah, found that bug too. But only for construction robots, spawn logistic robots on the ground is ok for me I think. Btw this bug can easily be circumvented by placing robots directly in roboports.

Re: mp desync found bug

Posted: Fri Nov 28, 2014 2:55 pm
by kovarex
There is (found and fixed today) known bug that when you just have the robot in hand and see the preview, it desynces the game (the random generator is used there by accident).

So this one is fixed for 0.11.4

Re: mp desync found bug

Posted: Fri Dec 05, 2014 1:42 pm
by darksparks
Great work :D there are people who actually really do appreciate your efforts. After all they have allot of fun thanks to the hard work you put into this game. i got my friends into the game and they got their friends into it.. so many stories of joy.