Page 1 of 1

[Oxyd] [0.17.25] Minor sound bug - ambient sounds abruptly stopping when opening research menu

Posted: Sun Apr 07, 2019 9:54 pm
by grumd
When I press "T" to open the research window, ambient sounds abruptly stop.
On the contrary, when I press "Esc" to pause the game, they fade away slowly and it sounds much more pleasant.
When closing both of these windows, sounds come back gradually too.
I suppose some new sound-related logic is missing from the "open research menu" function or whatever.

Video demonstration of the issue: https://www.youtube.com/watch?v=hEtHjFt1ppI

Thanks!

Re: [0.17.25] Minor sound bug - ambient sounds abruptly stopping when opening research menu

Posted: Mon Apr 08, 2019 4:45 am
by steinio
Hmm how about the mumbled sound as if the map is opened instead of silence.

Re: [0.17.25] Minor sound bug - ambient sounds abruptly stopping when opening research menu

Posted: Mon Apr 08, 2019 6:35 am
by grumd
steinio wrote:
Mon Apr 08, 2019 4:45 am
Hmm how about the mumbled sound as if the map is opened instead of silence.
Opening the research menu actually pauses the game, opening the map doesn't.
Although, I don't know why.

Re: [Oxyd] [0.17.25] Minor sound bug - ambient sounds abruptly stopping when opening research menu

Posted: Wed Jul 03, 2019 4:27 pm
by Oxyd
Thanks, fixed in 0.17.54.