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game.tick weirdness

Posted: Wed Nov 26, 2014 10:13 am
by Dodging_Rain
If you set /c game.tick= any number, it will change was intended but will cause the previous messages to randomly change colors. Just a minor bug.

Re: game.tick weirdness

Posted: Wed Nov 26, 2014 1:46 pm
by kovarex
Hello, it shouldn't be possible to change the tick, and we left it there by accident, it will be removed soon.

Re: game.tick weirdness

Posted: Wed Nov 26, 2014 8:28 pm
by Dodging_Rain
What about changing evolution? Is that one left intentionally or by accident?

Re: game.tick weirdness

Posted: Thu Nov 27, 2014 3:19 pm
by kovarex
Ok, removed the write access for 0.11.4

Tick is very core mechanism, and lot of things in the game count with the way it behaves.

Eveolution factor on the other hand can be changed without any problems.