[0.17.25] Crash to save after assigning a controller to an unconnected player
Posted: Sat Apr 06, 2019 6:27 am
1. Enter this command in the save I provided
2. Save game.
3. Get crash.
Code: Select all
/c
local character = game.surfaces[1].create_entity{name = "player", position=game.player.position, force="player"}
game.players[2].set_controller{type = defines.controllers.character, character = character}
3. Get crash.