[0.10.12] Transport belt madness is unplayable
Posted: Mon Nov 24, 2014 6:52 pm
I have downloaded the Factorio mission pack. I have started the "Transport belt madness" campaign, but even the first mission appears broken.
I assume that the mission is supposed to go like this: you place conveyor belts and other items on the level, then you start the mission; if you get the correct items to the correct chests, the game will let you proceed to the next one. (That your character immediately disappears does not appear to be a bug.) The problem is: your inventory is empty, making the mission unplayable. (Or am I missing something?)
I have also noticed a cosmetic bug in the "tight spot" campaign; hovering the mouse on the coin in your inventory shows the text 'Unknown key: "item-name.coin"'.
In case this is relevant: The "base mod" version is 0.10.12; the scenario pack mod version is 0.10.1.
I assume that the mission is supposed to go like this: you place conveyor belts and other items on the level, then you start the mission; if you get the correct items to the correct chests, the game will let you proceed to the next one. (That your character immediately disappears does not appear to be a bug.) The problem is: your inventory is empty, making the mission unplayable. (Or am I missing something?)
I have also noticed a cosmetic bug in the "tight spot" campaign; hovering the mouse on the coin in your inventory shows the text 'Unknown key: "item-name.coin"'.
In case this is relevant: The "base mod" version is 0.10.12; the scenario pack mod version is 0.10.1.