Page 1 of 1

[0.17.15] Biters sometimes become frozen when spawning a new nest

Posted: Tue Mar 26, 2019 9:47 am
by Welcius
It happened during a long gameplay, unfortunately I did not keep the savefile of the exact moment, however, I recorded a video just to be able to report it. Excuse me if the bug is already reported or known about (or perhaps it's the normal behavior? which would be kind of odd).

What do I mean with frozen? They don't move (even rotate) or attack the player, watch the video for reference, also it is important to mention that I have seen this in my gameplay more than once, although it is not frequent.

I am unsure about the "spawning a new nest" part, if they are not doing that please tell me and I will remove that piece from the title, I just assumed that because it's an small group which is kept together.

Re: [0.17.15] Biters sometimes become frozen when spawning a new nest

Posted: Tue Mar 26, 2019 10:55 am
by Oxyd
Not much I can do without a save. If you catch it again, post the save please.

Re: [0.17.15] Biters sometimes become frozen when spawning a new nest

Posted: Tue Mar 26, 2019 1:29 pm
by Welcius
Oxyd wrote:
Tue Mar 26, 2019 10:55 am
Not much I can do without a save. If you catch it again, post the save please.
I will try to replicate it and keep the save then, hopefully I can get it.

Re: [0.17.15] Biters sometimes become frozen when spawning a new nest

Posted: Tue Mar 26, 2019 2:42 pm
by BlueTemplar
Well, they're actually "getting busy", but showing that wouldn't be kid-friendly ! :P

Re: [0.17.15] Biters sometimes become frozen when spawning a new nest

Posted: Wed Mar 27, 2019 12:41 pm
by BlakeMW
I ran into exactly the same bug, and have a save

edit: forum file upload being wonky, will put somewhere else: https://drive.google.com/open?id=1GzYnn ... DipUjNUvaY

Re: [0.17.15] Biters sometimes become frozen when spawning a new nest

Posted: Wed Mar 27, 2019 3:54 pm
by Welcius
BlakeMW wrote:
Wed Mar 27, 2019 12:41 pm
I ran into exactly the same bug, and have a save

edit: forum file upload being wonky, will put somewhere else: https://drive.google.com/open?id=1GzYnn ... DipUjNUvaY
Thank you :D , yesterday I spent hours trying to find it again but I didn't have luck :(

Re: [0.17.15] Biters sometimes become frozen when spawning a new nest

Posted: Thu Mar 28, 2019 12:17 pm
by Klonan
Looks like they were set to never be distracted,
This is fixed for the next release

Re: [0.17.15] Biters sometimes become frozen when spawning a new nest

Posted: Thu Mar 28, 2019 6:03 pm
by orzelek
Klonan wrote:
Thu Mar 28, 2019 12:17 pm
Looks like they were set to never be distracted,
This is fixed for the next release
They will stop beelining through defences also? They kinda do that now and it might be an interesting behavior.

Re: [0.17.15] Biters sometimes become frozen when spawning a new nest

Posted: Thu Mar 28, 2019 6:19 pm
by invisus
orzelek wrote:
Thu Mar 28, 2019 6:03 pm
They will stop beelining through defences also? They kinda do that now and it might be an interesting behavior.
Are you speaking to the behavior described in the following?

viewtopic.php?f=23&t=66464
viewtopic.php?f=23&t=68290

Re: [0.17.15] Biters sometimes become frozen when spawning a new nest

Posted: Thu Mar 28, 2019 6:24 pm
by orzelek
invisus wrote:
Thu Mar 28, 2019 6:19 pm
orzelek wrote:
Thu Mar 28, 2019 6:03 pm
They will stop beelining through defences also? They kinda do that now and it might be an interesting behavior.
Are you speaking to the behavior described in the following?

viewtopic.php?f=23&t=66464
viewtopic.php?f=23&t=68290
Yep thats what I mean. It's hard to tell if it's good or bad - but it made things more interesting.
If biters will get distracted by attacks then one turret shot gets whole group to attack defences.

Re: [0.17.15] Biters sometimes become frozen when spawning a new nest

Posted: Thu Mar 28, 2019 6:27 pm
by invisus
Yeah it's interesting. I wasn't sure if this was an intentional change or not.

Re: [0.17.15] Biters sometimes become frozen when spawning a new nest

Posted: Fri Mar 29, 2019 10:46 am
by Klonan
orzelek wrote:
Thu Mar 28, 2019 6:03 pm
Klonan wrote:
Thu Mar 28, 2019 12:17 pm
Looks like they were set to never be distracted,
This is fixed for the next release
They will stop beelining through defences also? They kinda do that now and it might be an interesting behavior.
Yes, they will stop beelining through things