Page 1 of 1

[0.17.17] Campaign error after looting scrap metal

Posted: Sat Mar 23, 2019 8:49 pm
by muffley
Exact error at the bottom.

I had just started the NPE. I control-clicked to loot all the ship parts, left-clicked to open up the right-most Large Shipwreck and got all the inventory messages it gives, and then mined the Scrap Metal. A second later it crashed. I haven't been able to reproduce the error after a few more tries.

Code: Select all

Error while running event level::on_tick (ID 0)
__base__/lualib/compi.lua:93: attempted to tell Compi to stand_next_to nil target
stack traceback:
	[C]: in function 'assert'
	__base__/lualib/compi.lua:93: in function 'stand_next_to'
	__base__/lualib/npe/helper-branches.lua:1009: in function 'init'
	...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
	...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:196: in function 'update'
	__base__/lualib/npe/helper_story.lua:40: in function '?'
	__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>

Re: [0.17.17] Campaign error after looting scrap metal

Posted: Fri Apr 12, 2019 12:05 pm
by wheybags
I haven't been a ble to reproduce this. It';s been a while since the version it was reported in, and that logic has been changed a bit, so for now I'm going to close this.
Let me know if it happens again.
Thnaks for the report!