[wheybags][0.17.11] NRE when Compilatron is about to demonstrate belts
Posted: Tue Mar 12, 2019 6:38 pm
Another crash in the Introduction scenario.
Right around when Compilatron is about to demonstrate initial automation.
Never happened to me before, and this is different than 0.17.9 issues with coal gathering objective.
I had trouble reproducing it, but here is the video: https://youtu.be/pgp0GMMraAg
Right around when Compilatron is about to demonstrate initial automation.
Never happened to me before, and this is different than 0.17.9 issues with coal gathering objective.
I had trouble reproducing it, but here is the video: https://youtu.be/pgp0GMMraAg
Code: Select all
18.091 Info Scenario.cpp:147: Map version 0.17.11-0
18.153 Checksum for script /home/user/.factorio/temp/currently-playing/control.lua: 320904144
33.803 Info AppManager.cpp:275: Saving to _autosave1 (blocking).
34.132 Info AppManagerStates.cpp:1716: Saving finished
148.651 Info AppManager.cpp:275: Saving to _autosave-repair-assembler (blocking).
148.976 Info AppManagerStates.cpp:1716: Saving finished
151.586 Error MainLoop.cpp:1127: Exception at tick 4074940: The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_tick (ID 0)
The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_entity_died (ID 4)
__base__/lualib/compi.lua:220: assertion failed!
stack traceback:
[C]: in function 'assert'
__base__/lualib/compi.lua:220: in function 'respawn_compi'
__base__/lualib/compi.lua:358: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
[C]: in function 'die'
__base__/lualib/npe/cutscenes/compi_build_iron_cutscene.lua:107: in function 'init'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/storytable.lua:120: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
stack traceback:
__base__/lualib/npe/cutscenes/compi_build_iron_cutscene.lua:107: in function 'init'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/storytable.lua:120: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
stack traceback:
[C]: in function 'die'
__base__/lualib/npe/cutscenes/compi_build_iron_cutscene.lua:107: in function 'init'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/storytable.lua:120: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4
170.377 Quitting: user-quit.
170.377 Info GlobalContext.cpp:678: Waiting for child processes to exit:
170.496 Steam API shutdown.
170.498 Goodbye