[0.17.9] Non-recoverable error in scenario
Posted: Fri Mar 08, 2019 6:45 pm
www.factorio.com
https://forums.factorio.com/
Code: Select all
The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_tick (ID 0)
__base__/lualib/compi.lua:97: bad argument #1 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
__base__/lualib/compi.lua:97: in function 'stand_next_to'
__base__/lualib/npe/helper-branches.lua:683: in function 'init'
...y/steamapps/common/Factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
...y/steamapps/common/Factorio/data/core/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/helper_story.lua:40: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
Code: Select all
>>> Adding process 46230 for game ID 427520
GameAction [AppID 427520, ActionID 6] : LaunchApp changed task to WaitingGameWindow with ""
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
0.000 Initializing Steam API.
GameAction [AppID 427520, ActionID 6] : LaunchApp changed task to Completed with ""
>>> Adding process 46231 for game ID 427520
>>> Adding process 46232 for game ID 427520
Game update: AppID 427520 "", ProcID 46232, IP 0.0.0.0:0
Setting breakpad minidump AppID = 427520
Steam_SetMinidumpSteamID: Caching Steam ID: 76561197999122269 [API loaded no]
0.000 2019-03-08 18:42:16; Factorio 0.17.9 (build 43513, linux64, steam)
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 46233 for game ID 427520
>>> Adding process 46234 for game ID 427520
>>> Adding process 46235 for game ID 427520
>>> Adding process 46236 for game ID 427520
0.166 Operating system: Linux (Debian testing)
0.166 Program arguments: "/home/user/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio"
0.166 Read data path: /home/user/.local/share/Steam/steamapps/common/Factorio/data
0.166 Write data path: /home/user/.factorio [23706/103098MB]
0.166 Binaries path: /home/user/.local/share/Steam/steamapps/common/Factorio/bin
>>> Adding process 46237 for game ID 427520
0.177 System info: [CPU: AMD Ryzen Threadripper 2950X 16-Core Processor , 32 cores, RAM: 128873 MB]
0.177 Environment: DISPLAY=:0, WAYLAND_DISPLAY=<unset>
0.177 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.314 Available displays: 1
0.314 [0]: WQX DP 30" - {[0,0], 2560x1600, SDL_PIXELFORMAT_RGB888, 60Hz}
0.372 Initialised OpenGL:[0] AMD Radeon (TM) R9 Fury Series (FIJI, DRM 3.27.0, 4.19.0-2-amd64, LLVM 7.0.1); driver: 4.5 (Core Profile) Mesa 18.3.4
0.372 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
0.372 [Version] 4.5
0.398 Graphics settings preset: very-high
0.398 Dedicated video memory size 4096 MB
0.398 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
0.398 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
0.501 Loading mod core 0.0.0 (data.lua)
Installing breakpad exception handler for appid(gameoverlayui)/version(20190218220903)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
0.583 Loading mod base 0.17.9 (data.lua)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
0.800 Loading mod base 0.17.9 (data-updates.lua)
0.904 Checksum for core: 2736929835
0.904 Checksum of base: 3535299958
1.535 Loading sounds...
1.572 Info PlayerData.cpp:69: Local player-data.json unavailable
1.572 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551999161
1.663 Crop bitmaps.
[0308/184218.803415:INFO:crash_reporting.cc(265)] Crash reporting enabled for process: renderer
2.151 Parallel Sprite Loader initialized (threads: 31)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
JS method call WebChat.GetOverlayChatBrowserInfo with 1 arguments
JS method call Storage.SetString with 2 arguments
6.025 Initial atlas bitmap size is 16384
6.055 Created atlas bitmap 16384x16380 [none]
6.060 Created atlas bitmap 16384x11380 [none]
6.061 Created atlas bitmap 16384x2116 [decal]
6.062 Created atlas bitmap 16384x3808 [low-object]
6.062 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level]
6.064 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
6.064 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
6.064 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
6.065 Created atlas bitmap 16384x748 [alpha-mask]
6.067 Created atlas bitmap 16384x12644 [shadow, linear-magnification, alpha-mask]
6.067 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
6.080 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
6.511 Parallel Sprite Loader initialized (threads: 31)
13.663 Sprites loaded
13.750 Generated mipmaps for atlas of size 16384x3808
13.774 Generated mipmaps for atlas of size 16384x1888
13.803 Generated mipmaps for atlas of size 16384x6880
13.808 Generated mipmaps for atlas of size 16384x480
13.812 Generated mipmaps for atlas of size 16384x456
13.816 Generated mipmaps for atlas of size 16384x1264
13.893 Custom inputs active: 0
13.951 Factorio initialised
35.194 Loading Level.dat: 3339734 bytes.
35.196 Info Scenario.cpp:147: Map version 0.17.9-1
35.299 Checksum for script /home/user/.factorio/temp/currently-playing/control.lua: 638655629
50.939 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
51.381 Info AppManagerStates.cpp:1716: Saving finished
137.271 Error MainLoop.cpp:1129: Exception at tick 4073097: The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_tick (ID 0)
__base__/lualib/compi.lua:97: bad argument #1 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
__base__/lualib/compi.lua:97: in function 'stand_next_to'
__base__/lualib/npe/helper-branches.lua:683: in function 'init'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/helper_story.lua:40: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4
181.577 Quitting: user-quit.
181.577 Info GlobalContext.cpp:678: Waiting for child processes to exit:
181.835 Steam API shutdown.
181.837 Goodbye
Code: Select all
0.001 2019-03-08 13:44:23; Factorio 0.17.9 (build 43513, win64, alpha)
0.001 Operating system: Windows 7 Service Pack 1
0.001 Program arguments: "C:\Users\Marshall\Documents\Sync Shared\Factorio_0.17.9\bin\x64\factorio.exe"
0.002 Read data path: C:/Users/Marshall/Documents/Sync Shared/Factorio_0.17.9/data
0.002 Write data path: C:/Users/Marshall/Documents/Sync Shared/Factorio_0.17.9 [309122/953766MB]
0.002 Binaries path: C:/Users/Marshall/Documents/Sync Shared/Factorio_0.17.9/bin
0.022 System info: [CPU: AMD FX-8370 Eight-Core Processor , 8 cores, RAM: 3755/32723 MB, page: 3712/32737 MB, virtual: 101/8388607 MB, extended virtual: 0 MB]
0.022 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.037 Available displays: 2
0.037 [0]: \\.\DISPLAY1 - AMD Radeon R9 200 Series {0x8080005, [0,0], 1920x1200, 32bit, 60Hz}
0.038 [1]: \\.\DISPLAY2 - AMD Radeon R9 200 Series {0x8080001, [-1600,0], 1600x1200, 32bit, 60Hz}
0.078 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.136 Initialised Direct3D[0]: AMD Radeon R9 200 Series; id: 1002-6798; driver: aticfx64.dll 21.19.137.1
0.136 D3D Feature Level: 11.0, DXGI 1.2+
0.137 BGR 565 Supported: No
0.137 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.207 Desktop composition is active.
0.207 Graphics settings preset: very-high
0.207 Dedicated video memory size 3050 MB
0.207 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
0.207 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
0.249 DSound: Starting _dsound_update thread
0.251 DSound: Enter _dsound_update; tid=5692
0.377 Loading mod core 0.0.0 (data.lua)
0.500 Loading mod base 0.17.9 (data.lua)
0.785 Loading mod base 0.17.9 (data-updates.lua)
0.902 Checksum for core: 2736929835
0.902 Checksum of base: 3535299958
1.545 Loading sounds...
1.626 Info PlayerData.cpp:69: Local player-data.json unavailable
1.626 Info PlayerData.cpp:74: Cloud player-data.json unavailable
1.700 Crop bitmaps.
2.956 Parallel Sprite Loader initialized (threads: 7)
17.602 Initial atlas bitmap size is 16384
17.635 Created atlas bitmap 16384x16384 [none]
17.638 Created atlas bitmap 16384x11296 [none]
17.638 Created atlas bitmap 16384x2116 [decal]
17.639 Created atlas bitmap 16384x3808 [low-object]
17.639 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
17.640 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
17.640 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
17.640 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
17.640 Created atlas bitmap 16384x748 [alpha-mask]
17.643 Created atlas bitmap 16384x12640 [shadow, linear-magnification, alpha-mask]
17.643 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
17.650 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
18.663 Parallel Sprite Loader initialized (threads: 7)
34.137 Sprites loaded
34.319 Generated mipmaps for atlas of size 16384x3808
34.374 Generated mipmaps for atlas of size 16384x1888
34.404 Generated mipmaps for atlas of size 16384x6880
34.424 Generated mipmaps for atlas of size 16384x480
34.434 Generated mipmaps for atlas of size 16384x456
34.444 Generated mipmaps for atlas of size 16384x1264
34.450 Custom inputs active: 0
34.518 Factorio initialised
44.580 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/api-login?api_version=2
45.706 Info AuthServerConnector.cpp:172: Got token from auth server for username(termac).
45.708 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?username=termac&token=<private>&apiVersion=2
47.193 0 packages available to download (experimental updates disabled).
59.825 Loading Level.dat: 3339734 bytes.
59.826 Info Scenario.cpp:147: Map version 0.17.9-1
59.926 Checksum for script C:/Users/Marshall/Documents/Sync Shared/Factorio_0.17.9/temp/currently-playing/control.lua: 638655629
75.574 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
75.808 Info BlueprintShelf.cpp:663: Saving blueprint storage.
75.840 Info AppManagerStates.cpp:1716: Saving finished
414.594 Error MainLoop.cpp:1129: Exception at tick 4085864: The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_tick (ID 0)
__base__/lualib/compi.lua:97: bad argument #1 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
__base__/lualib/compi.lua:97: in function 'stand_next_to'
__base__/lualib/npe/helper-branches.lua:683: in function 'init'
...Sync Shared/Factorio_0.17.9/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
...Sync Shared/Factorio_0.17.9/data/core/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/helper_story.lua:40: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4
1349.728 Quitting: user-quit.
1349.846 DSound: Stopping voice
1349.846 DSound: Joining thread
1349.847 DSound: Exit _dsound_update; tid=5692
1349.847 DSound: Waiting for voice to stop ... signaled
1349.847 DSound: Joined thread
1349.847 DSound: Destroying thread
1349.847 DSound: Thread destroyed
1349.847 DSound: Releasing buffer
1349.847 DSound: Voice stopped
1349.848 DSound: Deallocating voice
1349.848 DSound: Deallocated voice
1349.896 Goodbye
Code: Select all
The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_tick (ID 0)
__base__/lualib/compi.lua:97: bad argument #1 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
__base__/lualib/compi.lua:97: in function 'stand_next_to'
__base__/lualib/npe/helper-branches.lua:683: in function 'init'
...m/SteamApps/common/Factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
...m/SteamApps/common/Factorio/data/core/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/helper_story.lua:40: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
Code: Select all
Error while running event level::on_tick (ID 0)
__base__/lualib/compi.lua:97: bad argument #1 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
__base__/lualib/compi.lua:97: in function 'stand_next_to'
__base__/lualib/npe/helper-branches.lua:683: in function 'init'
...torio/factorio.app/Contents/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
...torio/factorio.app/Contents/data/core/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/helper_story.lua:40: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
Code: Select all
Error while running event level::on_tick (ID 0)
__base__/lualib/compi.lua:97: bad argument #1 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
__base__/lualib/compi.lua:97: in function 'stand_next_to'
__base__/lualib/npe/helper-branches.lua:683: in function 'init'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/helper_story.lua:40: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
======
The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_tick (ID 0)
__base__/lualib/compi.lua:97: bad argument #1 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
__base__/lualib/compi.lua:97: in function 'stand_next_to'
__base__/lualib/npe/helper-branches.lua:683: in function 'init'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/helper_story.lua:40: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
I can confirm this.warped_jack wrote: ↑Sat Mar 09, 2019 8:28 pm Also had this issue. It occurs as soon as the "Mining automation" objective begins, seemingly regardless of the player's actions up to that point.
Code: Select all
Error while running event level::on_tick (ID 0)
__base__/lualib/compi.lua:97: bad argument #1 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
__base__/lualib/compi.lua:97: in function 'stand_next_to'
__base__/lualib/npe/helper-branches.lua:683: in function 'init'
...2/steamapps/common/Factorio/data/core/lualib/story_2.lua:231: in function 'jump_to_node'
...2/steamapps/common/Factorio/data/core/lualib/story_2.lua:196: in function 'update'
__base__/lualib/npe/helper_story.lua:40: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>