I've attached the crash dump from the failure.
I loaded the wave defense mode, then was going through the suggested tutorials that had popped up. During the chain signal tutorial the game crashed. I had just clicked continue on one of the tutorial sections. It was either the one where the cyan train is waiting to enter the intersection or possibly one of the few after that.
[0.17.6] Crash during chain signal tutorial (RailPath::allRailsExist)
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- Manual Inserter
- Posts: 2
- Joined: Fri Mar 01, 2019 11:26 pm
- Contact:
[0.17.6] Crash during chain signal tutorial (RailPath::allRailsExist)
- Attachments
-
- factorio-current.log
- Crash Dump
- (22.13 KiB) Downloaded 101 times
-
- Burner Inserter
- Posts: 10
- Joined: Mon May 21, 2018 8:37 am
- Contact:
Re: [0.17.6] Crash during chain signal tutorial
Had the same crash for the advanced signal tutorial, I'll upload the log and crash dump as well, I don't know if the save is relevant in that case ?
- Attachments
-
- factorio-dump-current.dmp
- (665.88 KiB) Downloaded 81 times
-
- factorio-current.log
- (15.68 KiB) Downloaded 110 times
Re: [0.17.6] Crash during chain signal tutorial
Code: Select all
0.001 2019-03-05 13:38:29; Factorio 0.17.6 (build 43339, win64, steam)
0.001 Operating system: Windows 10 (version 1803)
0.001 Program arguments: "C:\500gb\Steam500\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: C:/500gb/Steam500/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Steve/AppData/Roaming/Factorio [17017/243645MB]
0.001 Binaries path: C:/500gb/Steam500/steamapps/common/Factorio/bin
0.016 System info: [CPU: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz, 8 cores, RAM: 8331/16329 MB, page: 14414/32713 MB, virtual: 4331/134217727 MB, extended virtual: 0 MB]
0.016 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.029 Available displays: 3
0.029 [0]: \\.\DISPLAY1 - AMD Radeon HD 7900 Series {0x80005, [0,0], 1920x1080, 32bit, 60Hz}
0.030 [1]: \\.\DISPLAY2 - AMD Radeon HD 7900 Series {0x80001, [1920,0], 4096x2160, 32bit, 29Hz}
0.030 [2]: \\.\DISPLAY3 - AMD Radeon HD 7900 Series {0x80001, [-1920,0], 1920x1080, 32bit, 59Hz}
0.084 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.200 Initialised Direct3D[0]: AMD Radeon HD 7900 Series (1002-679a); driver: aticfx64.dll 22.19.677.257
0.200 D3D Feature Level: 11.1, DXGI 1.5+
0.201 [Local Video Memory] Budget: 2594MB, CurrentUsage: 0MB, Reservation: 0/1373MB
0.201 [Non-Local Vid.Mem.] Budget: 7348MB, CurrentUsage: 0MB, Reservation: 0/3878MB
0.201 Tiled resources: Tier 1
0.202 Unified Memory Architecture: No
0.202 BGR 565 Supported: Yes
0.202 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.273 Desktop composition is active.
0.273 Graphics settings preset: very-high
0.273 Dedicated video memory size 3052 MB
0.273 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
0.273 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
0.312 DSound: Starting _dsound_update thread
0.312 DSound: Enter _dsound_update; tid=22428
0.586 Loading mod core 0.0.0 (data.lua)
0.768 Loading mod base 0.17.6 (data.lua)
1.547 Loading mod base 0.17.6 (data-updates.lua)
1.681 Checksum for core: 2038926808
1.681 Checksum of base: 3541142062
2.228 Loading sounds...
2.342 Info PlayerData.cpp:69: Local player-data.json unavailable
2.342 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551645350
2.505 Crop bitmaps.
8.364 Parallel Sprite Loader initialized (threads: 7)
15.393 Initial atlas bitmap size is 16384
15.430 Created atlas bitmap 16384x16384 [none]
15.433 Created atlas bitmap 16384x11296 [none]
15.433 Created atlas bitmap 16384x2116 [decal]
15.434 Created atlas bitmap 16384x3808 [low-object]
15.434 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
15.435 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
15.435 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
15.435 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
15.436 Created atlas bitmap 16384x748 [alpha-mask]
15.438 Created atlas bitmap 16384x12640 [shadow, linear-magnification, alpha-mask]
15.438 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
15.447 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
16.369 Parallel Sprite Loader initialized (threads: 7)
24.887 Sprites loaded
25.109 Generated mipmaps for atlas of size 16384x3808
25.175 Generated mipmaps for atlas of size 16384x1888
25.219 Generated mipmaps for atlas of size 16384x6880
25.241 Generated mipmaps for atlas of size 16384x480
25.252 Generated mipmaps for atlas of size 16384x456
25.263 Generated mipmaps for atlas of size 16384x1264
25.267 Custom inputs active: 0
25.340 Factorio initialised
39.405 Loading map C:\Users\Steve\AppData\Roaming\Factorio\saves\beltslv2.zip: 433907 bytes.
39.830 Loading Level.dat: 389844 bytes.
39.831 Info Scenario.cpp:147: Map version 0.17.4-1
40.194 Loading script.dat: 48817 bytes.
40.209 Checksum for script C:/Users/Steve/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1899848407
40.212 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
40.214 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
101.603 Info PrototypeMigrationList.cpp:60: Activating migration base/2017-12-03_Factorio_0.16.0.json
101.603 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-05-22_Factorio_0.17.0.json
101.603 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-06-12_Factorio_0.17.0.json
101.603 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-21_Factorio_0.17.0.json
101.603 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-27_Factorio_0.17.0.json
102.115 Applying migration: Base Mod: 2017-08-08_Factorio_0.16.0.lua
102.121 Applying migration: Base Mod: 2017-11-07_Factorio_0.16.0.lua
102.126 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.15.lua
102.128 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.27.lua
102.134 Applying migration: Base Mod: 2018-08-14_Factorio_0.17.0.lua
102.136 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
102.138 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
102.421 Loading Level.dat: 1790829 bytes.
102.422 Info Scenario.cpp:147: Map version 0.17.6-1
102.485 Checksum for script C:/Users/Steve/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 480879645
161.482 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
161.487 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
161.783 Loading Level.dat: 455020 bytes.
161.784 Info Scenario.cpp:147: Map version 0.17.6-1
161.819 Checksum for script C:/Users/Steve/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2503134156
200.423 Supending game state
200.423 Entering tutorial: [base]stack-transfers
200.433 Info PrototypeMigrationList.cpp:60: Activating migration base/2017-12-03_Factorio_0.16.0.json
200.433 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-05-22_Factorio_0.17.0.json
200.433 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-06-12_Factorio_0.17.0.json
200.433 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-21_Factorio_0.17.0.json
200.433 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-27_Factorio_0.17.0.json
200.801 Applying migration: Base Mod: 2017-11-07_Factorio_0.16.0.lua
200.805 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.15.lua
200.807 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.27.lua
200.811 Applying migration: Base Mod: 2018-08-14_Factorio_0.17.0.lua
200.813 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
200.815 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
201.033 Loading Level.dat: 524329 bytes.
201.033 Info Scenario.cpp:147: Map version 0.17.6-1
201.059 Checksum for script C:/Users/Steve/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 2976999234
305.479 Resuming game state
307.438 Supending game state
307.438 Entering tutorial: [base]logistic-system-basic
307.449 Info PrototypeMigrationList.cpp:60: Activating migration base/2017-12-03_Factorio_0.16.0.json
307.449 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-05-22_Factorio_0.17.0.json
307.449 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-06-12_Factorio_0.17.0.json
307.449 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-21_Factorio_0.17.0.json
307.449 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-27_Factorio_0.17.0.json
307.823 Applying migration: Base Mod: 2017-11-07_Factorio_0.16.0.lua
307.824 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.15.lua
307.825 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.27.lua
307.828 Applying migration: Base Mod: 2018-08-14_Factorio_0.17.0.lua
307.829 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
307.831 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
308.110 Loading Level.dat: 524335 bytes.
308.111 Info Scenario.cpp:147: Map version 0.17.6-1
308.143 Checksum for script C:/Users/Steve/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 4210631720
444.198 Resuming game state
452.534 Supending game state
452.534 Entering tutorial: [base]trains-basics
452.544 Info PrototypeMigrationList.cpp:60: Activating migration base/2017-12-03_Factorio_0.16.0.json
452.544 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-05-22_Factorio_0.17.0.json
452.544 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-06-12_Factorio_0.17.0.json
452.544 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-21_Factorio_0.17.0.json
452.544 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-27_Factorio_0.17.0.json
452.909 Applying migration: Base Mod: 2017-08-08_Factorio_0.16.0.lua
452.915 Applying migration: Base Mod: 2017-11-07_Factorio_0.16.0.lua
452.916 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.15.lua
452.917 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.27.lua
452.919 Applying migration: Base Mod: 2018-08-14_Factorio_0.17.0.lua
452.920 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
452.922 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
453.208 Loading Level.dat: 528821 bytes.
453.208 Info Scenario.cpp:147: Map version 0.17.6-1
453.232 Checksum for script C:/Users/Steve/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 4278888653
609.031 Resuming game state
612.045 Supending game state
612.045 Entering tutorial: [base]construction-robots
612.055 Info PrototypeMigrationList.cpp:60: Activating migration base/2017-12-03_Factorio_0.16.0.json
612.055 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-05-22_Factorio_0.17.0.json
612.055 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-06-12_Factorio_0.17.0.json
612.055 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-21_Factorio_0.17.0.json
612.055 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-27_Factorio_0.17.0.json
612.423 Applying migration: Base Mod: 2017-08-08_Factorio_0.16.0.lua
612.425 Applying migration: Base Mod: 2017-11-07_Factorio_0.16.0.lua
612.426 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.15.lua
612.427 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.27.lua
612.429 Applying migration: Base Mod: 2018-08-14_Factorio_0.17.0.lua
612.430 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
612.432 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
612.695 Loading Level.dat: 528827 bytes.
612.695 Info Scenario.cpp:147: Map version 0.17.6-1
612.718 Checksum for script C:/Users/Steve/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 2311020159
787.425 Info BlueprintShelf.cpp:663: Saving blueprint storage.
787.470 Resuming game state
791.512 Supending game state
791.512 Entering tutorial: [base]trains-ghost-rail-planner
791.522 Info PrototypeMigrationList.cpp:60: Activating migration base/2017-12-03_Factorio_0.16.0.json
791.522 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-05-22_Factorio_0.17.0.json
791.522 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-06-12_Factorio_0.17.0.json
791.522 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-21_Factorio_0.17.0.json
791.522 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-27_Factorio_0.17.0.json
791.890 Applying migration: Base Mod: 2017-08-08_Factorio_0.16.0.lua
791.893 Applying migration: Base Mod: 2017-11-07_Factorio_0.16.0.lua
791.894 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.15.lua
791.895 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.27.lua
791.897 Applying migration: Base Mod: 2018-08-14_Factorio_0.17.0.lua
791.898 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
791.900 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
792.199 Loading Level.dat: 528833 bytes.
792.199 Info Scenario.cpp:147: Map version 0.17.6-1
792.225 Checksum for script C:/Users/Steve/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 1301571176
923.449 Resuming game state
925.982 Supending game state
925.982 Entering tutorial: [base]trains-stations
925.992 Info PrototypeMigrationList.cpp:60: Activating migration base/2017-12-03_Factorio_0.16.0.json
925.992 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-05-22_Factorio_0.17.0.json
925.992 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-06-12_Factorio_0.17.0.json
925.992 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-21_Factorio_0.17.0.json
925.992 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-27_Factorio_0.17.0.json
926.360 Applying migration: Base Mod: 2017-08-08_Factorio_0.16.0.lua
926.363 Applying migration: Base Mod: 2017-11-07_Factorio_0.16.0.lua
926.363 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.15.lua
926.364 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.27.lua
926.366 Applying migration: Base Mod: 2018-08-14_Factorio_0.17.0.lua
926.367 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
926.369 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
926.655 Loading Level.dat: 528823 bytes.
926.656 Info Scenario.cpp:147: Map version 0.17.6-1
926.682 Checksum for script C:/Users/Steve/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 2190447674
1146.781 Resuming game state
1149.293 Supending game state
1149.293 Entering tutorial: [base]trains-basic-signals
1149.304 Info PrototypeMigrationList.cpp:60: Activating migration base/2017-12-03_Factorio_0.16.0.json
1149.304 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-05-22_Factorio_0.17.0.json
1149.304 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-06-12_Factorio_0.17.0.json
1149.304 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-21_Factorio_0.17.0.json
1149.304 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-27_Factorio_0.17.0.json
1149.682 Applying migration: Base Mod: 2017-08-08_Factorio_0.16.0.lua
1149.685 Applying migration: Base Mod: 2017-11-07_Factorio_0.16.0.lua
1149.686 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.15.lua
1149.687 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.27.lua
1149.689 Applying migration: Base Mod: 2018-08-14_Factorio_0.17.0.lua
1149.690 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
1149.692 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
1149.951 Loading Level.dat: 528828 bytes.
1149.952 Info Scenario.cpp:147: Map version 0.17.6-1
1149.973 Checksum for script C:/Users/Steve/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 1578729502
1244.580 Resuming game state
1246.845 Supending game state
1246.845 Entering tutorial: [base]trains-advanced-signals
1246.856 Info PrototypeMigrationList.cpp:60: Activating migration base/2017-12-03_Factorio_0.16.0.json
1246.856 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-05-22_Factorio_0.17.0.json
1246.856 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-06-12_Factorio_0.17.0.json
1246.856 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-21_Factorio_0.17.0.json
1246.856 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-27_Factorio_0.17.0.json
1247.222 Applying migration: Base Mod: 2017-08-08_Factorio_0.16.0.lua
1247.224 Applying migration: Base Mod: 2017-11-07_Factorio_0.16.0.lua
1247.225 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.15.lua
1247.226 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.27.lua
1247.228 Applying migration: Base Mod: 2018-08-14_Factorio_0.17.0.lua
1247.229 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
1247.231 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
1247.525 Loading Level.dat: 529945 bytes.
1247.526 Info Scenario.cpp:147: Map version 0.17.6-1
1247.555 Checksum for script C:/Users/Steve/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 1937054931
1312.318 Error CrashHandler.cpp:376: Exception Code: c0000005, Address: 0x00007ff76279570c
ModuleBase: 0x00007ff762170000, ImageSize: 015f0000, RelativeAddress: 0062570c
1312.318 Error CrashHandler.cpp:382: Access Violation: Read at address 00000000000000A8
1312.318 Error CrashHandler.cpp:396: Exception Context:
rax=0000011ae8952990, rbx=0000011ae3bff9f0, rcx=0000000000000000,
rdx=0000011a85857f08, rsi=6666666666666667, rdi=0000000000000000,
rip=00007ff76279570c, rsp=000000187b3fe508, rbp=0000000000000000,
r8=0000000000000000, r9=0000000000000008, r10=0000011a85857f00,
r11=000000187b3fe290, r12=0000000000000000, r13=0000011a99640820,
r14=00007ff762170000, r15=0000000000000002
1312.318 Crashed in C:\500gb\Steam500\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff762170000 - 0x00007ff763760000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-fdjaqg\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-fdjaqg\src\util\logger.cpp (415): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-fdjaqg\src\util\logger.cpp (566): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-fdjaqg\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-fdjaqg\src\util\crashhandler.cpp (423): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0819BDD0)
00007FFC0819BDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0AF43167)
00007FFC0AF43167 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0AF2B5E6)
00007FFC0AF2B5E6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0AF3F7DD)
00007FFC0AF3F7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0AEAD856)
00007FFC0AEAD856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0AF3E70E)
00007FFC0AF3E70E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-fdjaqg\src\rail\railpath.cpp (126): RailPath::allRailsExist
c:\cygwin64\tmp\factorio-build-fdjaqg\src\rail\train.cpp (1330): Train::isPathValid
c:\cygwin64\tmp\factorio-build-fdjaqg\src\rail\train.cpp (1953): Train::recalculatePath
c:\cygwin64\tmp\factorio-build-fdjaqg\src\rail\trainmanager.cpp (891): TrainManager::recalculatePaths
c:\cygwin64\tmp\factorio-build-fdjaqg\src\rail\trainmanager.cpp (566): TrainManager::onRailDestroyed
c:\cygwin64\tmp\factorio-build-fdjaqg\src\entity\rail.cpp (391): Rail::onDestroy
c:\cygwin64\tmp\factorio-build-fdjaqg\src\entity\entity.cpp (292): Entity::forceDestroy
c:\cygwin64\tmp\factorio-build-fdjaqg\src\script\luaentity.cpp (650): LuaEntity::luaDestroy
c:\cygwin64\tmp\factorio-build-fdjaqg\src\script\luabinder.hpp (330): LuaBinder<LuaPermissionGroup>::callWrapper
c:\cygwin64\tmp\factorio-build-fdjaqg\libraries\lua\ldo.c (319): luaD_precall
c:\cygwin64\tmp\factorio-build-fdjaqg\libraries\lua\lvm.c (710): luaV_execute
c:\cygwin64\tmp\factorio-build-fdjaqg\libraries\lua\lapi.c (1018): f_call
c:\cygwin64\tmp\factorio-build-fdjaqg\libraries\lua\ldo.c (131): luaD_rawrunprotected
c:\cygwin64\tmp\factorio-build-fdjaqg\libraries\lua\ldo.c (590): luaD_pcall
c:\cygwin64\tmp\factorio-build-fdjaqg\libraries\lua\lapi.c (1044): lua_pcallk
c:\cygwin64\tmp\factorio-build-fdjaqg\src\util\luahelper.cpp (3262): LuaHelper::pCallWithStackTrace
c:\cygwin64\tmp\factorio-build-fdjaqg\src\script\luagamescript.cpp (873): LuaGameScript::runEventHandler
c:\cygwin64\tmp\factorio-build-fdjaqg\src\script\luaeventdispatcher.cpp (543): LuaEventDispatcher::run<GameAction>
c:\cygwin64\tmp\factorio-build-fdjaqg\src\script\luaeventdispatcher.cpp (94): LuaEventDispatcher::dispatch
c:\cygwin64\tmp\factorio-build-fdjaqg\src\scenario\scenario.cpp (1072): Scenario::update
c:\cygwin64\tmp\factorio-build-fdjaqg\src\mainloop.cpp (1101): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-fdjaqg\src\mainloop.cpp (968): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-fdjaqg\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *>,std::default_delete<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC09C73DC4)
00007FFC09C73DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0AF13691)
00007FFC0AF13691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
1314.384 Error CrashHandler.cpp:174: Map tick at moment of crash: 3887
1314.384 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
1330.028 Uploading log file
1330.031 Error CrashHandler.cpp:221: Heap validation: success.
1330.034 Creating crash dump.
1330.344 CrashDump success
Re: [0.17.6] Crash during chain signal tutorial
Same here, i*ll add the log =)
I was really just clicking the "Continue" Buttons - did nothing else. Mods as seen in the Log. (Only 2)
I was really just clicking the "Continue" Buttons - did nothing else. Mods as seen in the Log. (Only 2)
Code: Select all
0.001 2019-03-05 19:48:52; Factorio 0.17.6 (build 43339, win64, steam)
0.001 Operating system: Windows 10 (version 1803)
0.001 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: D:/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/XXXXX/AppData/Roaming/Factorio [107234/213648MB]
0.001 Binaries path: D:/Steam/steamapps/common/Factorio/bin
0.023 System info: [CPU: Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz, 8 cores, RAM: 7821/16351 MB, page: 13791/19423 MB, virtual: 4330/134217727 MB, extended virtual: 0 MB]
0.023 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.032 Available displays: 2
0.032 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 1920x1080, 32bit, 120Hz}
0.032 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1060 6GB {0x01, [1920,-104], 1680x1050, 32bit, 59Hz}
0.106 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.228 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 6GB (10de-1c03); driver: nvldumdx.dll 25.21.14.1917
0.228 D3D Feature Level: 11.1, DXGI 1.5+
0.228 [Local Video Memory] Budget: 5144MB, CurrentUsage: 2MB, Reservation: 0/2723MB
0.228 [Non-Local Vid.Mem.] Budget: 7358MB, CurrentUsage: 0MB, Reservation: 0/3883MB
0.228 Tiled resources: Tier 2
0.228 Unified Memory Architecture: No
0.228 BGR 565 Supported: Yes
0.228 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.293 Desktop composition is active.
0.293 Graphics settings preset: very-high
0.293 Dedicated video memory size 6052 MB
0.293 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality]
0.293 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
0.324 DSound: Starting _dsound_update thread
0.324 DSound: Enter _dsound_update; tid=18560
0.510 Loading mod settings Bottleneck 0.10.0 (settings.lua)
0.511 Loading mod settings even-distribution 0.3.1 (settings.lua)
0.511 Loading mod settings VehicleSnap 1.17.0 (settings.lua)
0.516 Loading mod core 0.0.0 (data.lua)
0.644 Loading mod base 0.17.6 (data.lua)
1.233 Loading mod Bottleneck 0.10.0 (data.lua)
1.321 Loading mod even-distribution 0.3.1 (data.lua)
1.416 Loading mod VehicleSnap 1.17.0 (data.lua)
1.502 Loading mod base 0.17.6 (data-updates.lua)
1.599 Loading mod even-distribution 0.3.1 (data-final-fixes.lua)
1.698 Checksum for core: 2038926808
1.698 Checksum of base: 3541142062
1.698 Checksum of Bottleneck: 3138809866
1.698 Checksum of even-distribution: 13940297
1.698 Checksum of VehicleSnap: 710606590
2.170 Loading sounds...
3.943 Info PlayerData.cpp:69: Local player-data.json unavailable
3.943 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551726324
4.062 Crop bitmaps.
6.788 Parallel Sprite Loader initialized (threads: 7)
14.332 Initial atlas bitmap size is 16384
14.360 Created atlas bitmap 16384x16376 [none]
14.364 Created atlas bitmap 16384x11300 [none]
14.364 Created atlas bitmap 16384x2116 [decal]
14.366 Created atlas bitmap 16384x3808 [low-object]
14.367 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
14.368 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
14.368 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
14.369 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
14.370 Created atlas bitmap 16384x748 [alpha-mask]
14.372 Created atlas bitmap 16384x12624 [shadow, linear-magnification, alpha-mask]
14.372 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
14.381 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
15.200 Parallel Sprite Loader initialized (threads: 7)
23.901 Sprites loaded
23.957 Generated mipmaps for atlas of size 16384x3808
23.979 Generated mipmaps for atlas of size 16384x1888
24.001 Generated mipmaps for atlas of size 16384x6880
24.012 Generated mipmaps for atlas of size 16384x480
24.023 Generated mipmaps for atlas of size 16384x456
24.034 Generated mipmaps for atlas of size 16384x1264
24.039 Custom inputs active: 3
24.130 Factorio initialised
33.202 Loading map C:\Users\XXXXXX\AppData\Roaming\Factorio\saves\First Try.zip: 19874481 bytes.
33.313 Loading Level.dat: 40514246 bytes.
33.318 Info Scenario.cpp:147: Map version 0.17.5-1
34.992 Loading script.dat: 303869 bytes.
35.003 Checksum for script C:/Users/XXXXXX/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
35.004 Checksum for script __Bottleneck__/control.lua: 730129785
35.005 Script @__even-distribution__/framework.lua:71: 0 [ED] Initializing framework... DEBUG = false
35.005 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering custom scripts...
35.005 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: util
35.006 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: setup
35.006 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: item-lib
35.007 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: distribute
35.007 Script @__even-distribution__/framework.lua:71: 0 [ED] Script: cleanup
35.007 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering default event handlers...
35.008 Script @__even-distribution__/framework.lua:71: 0 [ED] Registering custom inputs...
35.008 Script @__even-distribution__/framework.lua:71: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup
35.008 Script @__even-distribution__/framework.lua:71: 0 [ED] Successfully initialized
35.008 Checksum for script __even-distribution__/control.lua: 910211762
35.009 Checksum for script __VehicleSnap__/control.lua: 2899879730
35.023 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
246.752 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
247.792 Info AppManagerStates.cpp:1766: Saving finished
547.785 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
548.807 Info AppManagerStates.cpp:1766: Saving finished
908.419 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
909.451 Info AppManagerStates.cpp:1766: Saving finished
1209.451 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
1210.522 Info AppManagerStates.cpp:1766: Saving finished
1603.568 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
1604.628 Info AppManagerStates.cpp:1766: Saving finished
1904.619 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
1905.631 Info AppManagerStates.cpp:1766: Saving finished
2205.618 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
2206.661 Info AppManagerStates.cpp:1766: Saving finished
2506.652 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
2507.688 Info AppManagerStates.cpp:1766: Saving finished
2807.701 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
2808.754 Info AppManagerStates.cpp:1766: Saving finished
3108.802 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
3109.852 Info AppManagerStates.cpp:1766: Saving finished
3157.162 Info AppManagerStates.cpp:1766: Saving finished
3504.268 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
3505.272 Info AppManagerStates.cpp:1766: Saving finished
3805.267 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
3806.318 Info AppManagerStates.cpp:1766: Saving finished
4199.552 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
4200.574 Info AppManagerStates.cpp:1766: Saving finished
4526.251 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
4527.321 Info AppManagerStates.cpp:1766: Saving finished
4643.156 Info AppManagerStates.cpp:1766: Saving finished
4846.935 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
4847.964 Info AppManagerStates.cpp:1766: Saving finished
5147.951 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
5149.008 Info AppManagerStates.cpp:1766: Saving finished
5449.003 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
5450.055 Info AppManagerStates.cpp:1766: Saving finished
5750.069 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
5751.126 Info AppManagerStates.cpp:1766: Saving finished
6051.152 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
6052.246 Info AppManagerStates.cpp:1766: Saving finished
6352.235 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
6353.299 Info AppManagerStates.cpp:1766: Saving finished
6358.083 Info AppManagerStates.cpp:1766: Saving finished
6692.610 Info AppManagerStates.cpp:1766: Saving finished
6789.284 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
6790.320 Info AppManagerStates.cpp:1766: Saving finished
8681.734 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
8682.751 Info AppManagerStates.cpp:1766: Saving finished
9082.169 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
9083.200 Info AppManagerStates.cpp:1766: Saving finished
9383.184 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
9384.235 Info AppManagerStates.cpp:1766: Saving finished
9684.235 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
9685.278 Info AppManagerStates.cpp:1766: Saving finished
9985.268 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
9986.377 Info AppManagerStates.cpp:1766: Saving finished
10336.919 Info AppManager.cpp:267: Saving to _autosave1 (blocking).
10337.986 Info AppManagerStates.cpp:1766: Saving finished
10389.749 Info AppManagerStates.cpp:1766: Saving finished
10858.534 Info AppManager.cpp:267: Saving to _autosave2 (blocking).
10859.376 Info BlueprintShelf.cpp:663: Saving blueprint storage.
10859.626 Info AppManagerStates.cpp:1766: Saving finished
11159.618 Info AppManager.cpp:267: Saving to _autosave3 (blocking).
11160.641 Info AppManagerStates.cpp:1766: Saving finished
11383.142 Info AppManagerStates.cpp:1766: Saving finished
11408.613 Supending game state
11408.613 Entering tutorial: [base]trains-basics
11408.623 Info PrototypeMigrationList.cpp:60: Activating migration base/2017-12-03_Factorio_0.16.0.json
11408.623 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-05-22_Factorio_0.17.0.json
11408.623 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-06-12_Factorio_0.17.0.json
11408.623 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-21_Factorio_0.17.0.json
11408.623 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-27_Factorio_0.17.0.json
11409.137 Applying migration: Base Mod: 2017-08-08_Factorio_0.16.0.lua
11409.142 Applying migration: Base Mod: 2017-11-07_Factorio_0.16.0.lua
11409.146 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.15.lua
11409.147 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.27.lua
11409.151 Applying migration: Base Mod: 2018-08-14_Factorio_0.17.0.lua
11409.153 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
11409.154 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
11409.155 Applying migration: Even Distribution: even-distribution_0.1.1.lua
11409.156 Script @__even-distribution__/migrations/even-distribution_0.1.1.lua:8: Even Distribution: All distribution markers have been removed
11409.433 Loading Level.dat: 530371 bytes.
11409.434 Info Scenario.cpp:147: Map version 0.17.6-1
11409.604 Checksum for script C:/Users/XXXXXX/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 4278888653
11621.550 Resuming game state
11624.435 Supending game state
11624.435 Entering tutorial: [base]trains-stations
11624.444 Info PrototypeMigrationList.cpp:60: Activating migration base/2017-12-03_Factorio_0.16.0.json
11624.444 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-05-22_Factorio_0.17.0.json
11624.444 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-06-12_Factorio_0.17.0.json
11624.444 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-21_Factorio_0.17.0.json
11624.444 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-27_Factorio_0.17.0.json
11624.957 Applying migration: Base Mod: 2017-08-08_Factorio_0.16.0.lua
11624.959 Applying migration: Base Mod: 2017-11-07_Factorio_0.16.0.lua
11624.960 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.15.lua
11624.960 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.27.lua
11624.962 Applying migration: Base Mod: 2018-08-14_Factorio_0.17.0.lua
11624.963 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
11624.965 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
11624.966 Applying migration: Even Distribution: even-distribution_0.1.1.lua
11624.967 Script @__even-distribution__/migrations/even-distribution_0.1.1.lua:8: Even Distribution: All distribution markers have been removed
11625.237 Loading Level.dat: 530373 bytes.
11625.238 Info Scenario.cpp:147: Map version 0.17.6-1
11625.411 Checksum for script C:/Users/XXXXXXX/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 2190447674
11900.251 Resuming game state
11902.540 Supending game state
11902.540 Entering tutorial: [base]trains-basic-signals
11902.549 Info PrototypeMigrationList.cpp:60: Activating migration base/2017-12-03_Factorio_0.16.0.json
11902.549 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-05-22_Factorio_0.17.0.json
11902.549 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-06-12_Factorio_0.17.0.json
11902.549 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-21_Factorio_0.17.0.json
11902.549 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-27_Factorio_0.17.0.json
11903.053 Applying migration: Base Mod: 2017-08-08_Factorio_0.16.0.lua
11903.055 Applying migration: Base Mod: 2017-11-07_Factorio_0.16.0.lua
11903.056 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.15.lua
11903.057 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.27.lua
11903.058 Applying migration: Base Mod: 2018-08-14_Factorio_0.17.0.lua
11903.059 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
11903.061 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
11903.062 Applying migration: Even Distribution: even-distribution_0.1.1.lua
11903.062 Script @__even-distribution__/migrations/even-distribution_0.1.1.lua:8: Even Distribution: All distribution markers have been removed
11903.323 Loading Level.dat: 530378 bytes.
11903.323 Info Scenario.cpp:147: Map version 0.17.6-1
11903.489 Checksum for script C:/Users/XXXXXXX/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 1578729502
12058.480 Resuming game state
12060.961 Supending game state
12060.961 Entering tutorial: [base]trains-advanced-signals
12060.969 Info PrototypeMigrationList.cpp:60: Activating migration base/2017-12-03_Factorio_0.16.0.json
12060.970 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-05-22_Factorio_0.17.0.json
12060.970 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-06-12_Factorio_0.17.0.json
12060.970 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-21_Factorio_0.17.0.json
12060.970 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-27_Factorio_0.17.0.json
12061.476 Applying migration: Base Mod: 2017-08-08_Factorio_0.16.0.lua
12061.478 Applying migration: Base Mod: 2017-11-07_Factorio_0.16.0.lua
12061.479 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.15.lua
12061.479 Applying migration: Base Mod: 2018-01-09_Factorio_0.16.27.lua
12061.481 Applying migration: Base Mod: 2018-08-14_Factorio_0.17.0.lua
12061.482 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
12061.484 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
12061.484 Applying migration: Even Distribution: even-distribution_0.1.1.lua
12061.485 Script @__even-distribution__/migrations/even-distribution_0.1.1.lua:8: Even Distribution: All distribution markers have been removed
12061.761 Loading Level.dat: 531495 bytes.
12061.762 Info Scenario.cpp:147: Map version 0.17.6-1
12061.912 Checksum for script C:/Users/XXXXXXX/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 1937054931
12184.501 Error CrashHandler.cpp:376: Exception Code: c0000005, Address: 0x00007ff78889570c
ModuleBase: 0x00007ff788270000, ImageSize: 015f0000, RelativeAddress: 0062570c
12184.501 Error CrashHandler.cpp:382: Access Violation: Read at address 00000000000000A8
12184.501 Error CrashHandler.cpp:396: Exception Context:
rax=0000027c18656620, rbx=0000027bcdb11c40, rcx=0000000000000000,
rdx=0000027bfc8b7488, rsi=6666666666666667, rdi=0000000000000000,
rip=00007ff78889570c, rsp=000000fa893fe8a8, rbp=0000000000000000,
r8=0000000000000000, r9=0000000000000005, r10=0000027bfc8b7480,
r11=0000000000000007, r12=0000000000000000, r13=0000027bfc2a0bf0,
r14=00007ff788270000, r15=0000000000000001
12184.501 Crashed in D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff788270000 - 0x00007ff789860000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-fdjaqg\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-fdjaqg\src\util\logger.cpp (415): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-fdjaqg\src\util\logger.cpp (566): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-fdjaqg\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-fdjaqg\src\util\crashhandler.cpp (423): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAFB79BDD0)
00007FFAFB79BDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAFE823167)
00007FFAFE823167 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAFE80B5E6)
00007FFAFE80B5E6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAFE81F7DD)
00007FFAFE81F7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAFE78D856)
00007FFAFE78D856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAFE81E70E)
00007FFAFE81E70E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-fdjaqg\src\rail\railpath.cpp (126): RailPath::allRailsExist
c:\cygwin64\tmp\factorio-build-fdjaqg\src\rail\train.cpp (1330): Train::isPathValid
c:\cygwin64\tmp\factorio-build-fdjaqg\src\rail\train.cpp (1953): Train::recalculatePath
c:\cygwin64\tmp\factorio-build-fdjaqg\src\rail\trainmanager.cpp (891): TrainManager::recalculatePaths
c:\cygwin64\tmp\factorio-build-fdjaqg\src\rail\trainmanager.cpp (566): TrainManager::onRailDestroyed
c:\cygwin64\tmp\factorio-build-fdjaqg\src\entity\rail.cpp (391): Rail::onDestroy
c:\cygwin64\tmp\factorio-build-fdjaqg\src\entity\entity.cpp (292): Entity::forceDestroy
c:\cygwin64\tmp\factorio-build-fdjaqg\src\script\luaentity.cpp (650): LuaEntity::luaDestroy
c:\cygwin64\tmp\factorio-build-fdjaqg\src\script\luabinder.hpp (330): LuaBinder<LuaPermissionGroup>::callWrapper
c:\cygwin64\tmp\factorio-build-fdjaqg\libraries\lua\ldo.c (319): luaD_precall
c:\cygwin64\tmp\factorio-build-fdjaqg\libraries\lua\lvm.c (710): luaV_execute
c:\cygwin64\tmp\factorio-build-fdjaqg\libraries\lua\lapi.c (1018): f_call
c:\cygwin64\tmp\factorio-build-fdjaqg\libraries\lua\ldo.c (131): luaD_rawrunprotected
c:\cygwin64\tmp\factorio-build-fdjaqg\libraries\lua\ldo.c (590): luaD_pcall
c:\cygwin64\tmp\factorio-build-fdjaqg\libraries\lua\lapi.c (1044): lua_pcallk
c:\cygwin64\tmp\factorio-build-fdjaqg\src\util\luahelper.cpp (3262): LuaHelper::pCallWithStackTrace
c:\cygwin64\tmp\factorio-build-fdjaqg\src\script\luagamescript.cpp (873): LuaGameScript::runEventHandler
c:\cygwin64\tmp\factorio-build-fdjaqg\src\script\luaeventdispatcher.cpp (543): LuaEventDispatcher::run<GameAction>
c:\cygwin64\tmp\factorio-build-fdjaqg\src\script\luaeventdispatcher.cpp (94): LuaEventDispatcher::dispatch
c:\cygwin64\tmp\factorio-build-fdjaqg\src\scenario\scenario.cpp (1072): Scenario::update
c:\cygwin64\tmp\factorio-build-fdjaqg\src\mainloop.cpp (1101): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-fdjaqg\src\mainloop.cpp (968): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-fdjaqg\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *>,std::default_delete<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAFC053DC4)
00007FFAFC053DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAFE7F3691)
00007FFAFE7F3691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
12186.389 Error CrashHandler.cpp:174: Map tick at moment of crash: 7323
12186.389 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
12213.906 Uploading log file
12213.913 Error CrashHandler.cpp:221: Heap validation: success.
12213.914 Creating crash dump.
12214.262 CrashDump success
- Attachments
-
- factorio-dump-current.dmp
- (686.9 KiB) Downloaded 103 times
Re: [0.17.6] Crash during chain signal tutorial (RailPath::allRailsExist)
Same over here, animation was finished crashed upon clicking on the continue button
- Attachments
-
- factorio-current.log
- (20.83 KiB) Downloaded 96 times
Re: [0.17.6] Crash during chain signal tutorial (RailPath::allRailsExist)
Has been fixed in 0.17.7