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[0.11.3] placing robot desyncs player 2

Posted: Fri Nov 14, 2014 7:05 pm
by tecxx
see this savegame https://onedrive.live.com/redir?resid=4 ... file%2czip

have both players joined
player 1: run out of the base, to the next base on the right side.
take construction robot, place it on the floor next to roboport
player 2 desyncs

placing the robot into the roboport does not desync player 2.

Re: [0.11.3] placing robot desyncs player 2

Posted: Tue Nov 18, 2014 5:35 pm
by GewaltSam
Just wanted to report something similar. When I release robots "by hand", my mate gets a desync (all works fine after the map downloaded again). No problems when robos are released into roboports directly.

Re: [0.11.3] placing robot desyncs player 2

Posted: Mon Nov 24, 2014 5:12 pm
by kovarex
This have probably something to do with the logistic supply desync error fixed for 0.11.4, so I'm moving it to resolved for next release.

Feel free to report it again, if it happens in the 0.11.4 as well.

Re: [0.11.3] placing robot desyncs player 2

Posted: Mon Nov 24, 2014 8:38 pm
by darkorbit
kovarex wrote:This have probably something to do with the logistic supply desync error fixed for 0.11.4, so I'm moving it to resolved for next release.

Feel free to report it again, if it happens in the 0.11.4 as well.
Good to know. Been trying to play late game with a friend but the game keeps desyncing every 10 secs. We have around 6-7 roboports and a ton of robots flying around... it's fine single player.