[posila] [0.17.4] Mac OS X 10.11.6 (El Capitan) Graphical glitches

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mward
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[posila] [0.17.4] Mac OS X 10.11.6 (El Capitan) Graphical glitches

Post by mward »

The menus are OK, but the main playing screen is glitched:
Screen Shot 2019-03-02 at 10.39.57.png
Screen Shot 2019-03-02 at 10.39.57.png (1.15 MiB) Viewed 2071 times

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Re: [0.17.4] Mac OS X 10.11.6 (El Capitan) Graphical glitches

Post by posila »

Please post factorio-current.log.

(Duplicate: 67579)

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Re: [0.17.4] Mac OS X 10.11.6 (El Capitan) Graphical glitches

Post by mward »

factorio-current.log:
factorio-current.log
(3.89 KiB) Downloaded 76 times
The default "sprite resolution" was set to "High": which requires 3GB of VRAM. My Macbook air has 1536 MB of VRAM. Changing the sprite resolution to "normal" didn't have any effect until I quit and restarted the game: then it worked!

I suggest ensuring that the "High" setting cannot be used when there is not enough VRAM to use it (including on a clean install). Is it possible to change the setting without restarting the game? If not, then perhaps force a restart of the game if the setting is changed.

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Re: [posila] [0.17.4] Mac OS X 10.11.6 (El Capitan) Graphical glitches

Post by posila »

Thanks for the report.

In 0.17.48, GPU accelerated texture compression will be disabled by default on macOS 10.11.6. I am not sure if this issue occurs only with Intel GPUs, but given macOS 10.11 being outdated and GPU acceleration can be reenabled by editing config, I don't mind disabling it for everyone by default.

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Re: [posila] [0.17.4] Mac OS X 10.11.6 (El Capitan) Graphical glitches

Post by mward »

I finally got round to updating to Mojave (10.14.5).
With 0.17.47 the graphics do not look quite right:
Screenshot 2019-06-10 at 17.22.23.png
Screenshot 2019-06-10 at 17.22.23.png (1.18 MiB) Viewed 1896 times

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Re: [posila] [0.17.4] Mac OS X 10.11.6 (El Capitan) Graphical glitches

Post by posila »

:) That's different issue that has been also resolved for 0.17.48: 71700

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