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[Oxyd] [0.17.4] Rotating entities behind Tech GUI

Posted: Sat Mar 02, 2019 10:13 am
by Zanostra
if the cursor has something selected when you go to the tech tree by pressing ' T '
codewise that object is still selected, and when pressing ' R ' it will rotate if it is possible.
if it isn't possible ( because of fluid mixing for instance ) you get the error sound and floating text as soon as you leave the tech tree.
rotate1.png
rotate1.png (1.31 MiB) Viewed 2067 times
rotate2.png
rotate2.png (339.72 KiB) Viewed 2067 times
rotate3.png
rotate3.png (768.2 KiB) Viewed 2067 times

Re: [0.17.4] rotate stuff when in tech tree

Posted: Sat Mar 02, 2019 6:18 pm
by Loewchen
Can reproduce.

Re: [Oxyd] [0.17.4] Rotating entities behind Tech GUI

Posted: Fri Apr 05, 2019 3:46 pm
by Oxyd
Thanks, fixed in 0.17.26.