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[posila] [0.17.3] Tile transitions not rendering correctly

Posted: Fri Mar 01, 2019 12:44 am
by Mr. Mechanic
Tile transitions are not rendering correctly:
Factorio 0.17 graphics problem.png
Factorio 0.17 graphics problem.png (1.41 MiB) Viewed 2696 times
The problem is most obvious around coastlines, but it happens with various other tile transitions as well, including concrete floors.

I tried the following, to no avail:
  • Disabling GPU accelerated (mipmap) compression, as suggested in another bug report. Made no difference.
  • Restarting my system. Made no difference either.
  • Force the use of OpenGL. The game then fails to start, with the following error message: "Failed to create OpenGL context: Could not create GL context: The operation completed successfully.".
  • Updating to 0.17.2 and then to 0.17.3. Again, no difference.

Re: [posila] [0.17.3] Tile transitions not rendering correctly

Posted: Tue Mar 05, 2019 6:46 pm
by mamuto
I'm having the same issue. Posted here: viewtopic.php?f=7&t=66196&p=407763

Sorry, I didn't see this one before posting.

Re: [posila] [0.17.3] Tile transitions not rendering correctly

Posted: Wed Mar 06, 2019 12:05 pm
by posila
Thanks for the report,
Fixed for 0.17.7: 65628

Re: [posila] [0.17.3] Tile transitions not rendering correctly

Posted: Thu Mar 07, 2019 7:12 pm
by Mr. Mechanic
Thanks for the fix!