[posila] [0.17.3] Tile transitions not rendering correctly

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Mr. Mechanic
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[posila] [0.17.3] Tile transitions not rendering correctly

Post by Mr. Mechanic »

Tile transitions are not rendering correctly:
Factorio 0.17 graphics problem.png
Factorio 0.17 graphics problem.png (1.41 MiB) Viewed 3032 times
The problem is most obvious around coastlines, but it happens with various other tile transitions as well, including concrete floors.

I tried the following, to no avail:
  • Disabling GPU accelerated (mipmap) compression, as suggested in another bug report. Made no difference.
  • Restarting my system. Made no difference either.
  • Force the use of OpenGL. The game then fails to start, with the following error message: "Failed to create OpenGL context: Could not create GL context: The operation completed successfully.".
  • Updating to 0.17.2 and then to 0.17.3. Again, no difference.
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factorio-current.log
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mamuto
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Re: [posila] [0.17.3] Tile transitions not rendering correctly

Post by mamuto »

I'm having the same issue. Posted here: viewtopic.php?f=7&t=66196&p=407763

Sorry, I didn't see this one before posting.

posila
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Re: [posila] [0.17.3] Tile transitions not rendering correctly

Post by posila »

Thanks for the report,
Fixed for 0.17.7: 65628

Mr. Mechanic
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Re: [posila] [0.17.3] Tile transitions not rendering correctly

Post by Mr. Mechanic »

Thanks for the fix!

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