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[0.17.2] non recoverable Error in Introduction/level-01

Posted: Wed Feb 27, 2019 10:25 pm
by BuDDaH77
after leaving/evacuating the crashside to the east, the objective is completed, biters will start attacking the starterbase/crashside from the west. when the biters reach the crashside, the game crashes:

Code: Select all

The scenario level caused a non-recoverable error.
Please report this error to the scenario author.

Error while running event level::on_ai_command_completed (ID 113)
Attack target has no health.
stack traceback:
	...__/lualib/npe/cutscenes/base_destroyed_east_revealed.lua:45: in function '?'
	__base__/lualib/function_save.lua:14: in function 'run'
	__base__/lualib/command_callback.lua:47: in function '?'
	__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
stack traceback:
	[C]: in function 'set_command'
	...__/lualib/npe/cutscenes/base_destroyed_east_revealed.lua:45: in function '?'
	__base__/lualib/function_save.lua:14: in function 'run'
	__base__/lualib/command_callback.lua:47: in function '?'
	__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>

Re: [0.17.2] non recoverable Error in Introduction/level-01

Posted: Thu Feb 28, 2019 4:21 pm
by hhrhhr
Same error. I suppose that this is due to the fact that before the “escape” I collected absolutely all of my equipment, and not “some” of it.
20190228190805_1.jpg
20190228190805_1.jpg (673.51 KiB) Viewed 2525 times
p.s.
Crash occurs if there is not at least one polluting object among the equipment left.

Re: [0.17.2] non recoverable Error in Introduction/level-01

Posted: Thu Feb 28, 2019 7:32 pm
by Mascky
I also receive a similar error.

Image

Re: [0.17.2] non recoverable Error in Introduction/level-01

Posted: Fri Mar 01, 2019 3:28 am
by thealmightyarm
I can confirm this is still happening in 0.17.3. I had made the required items to "escape to the east" and right when the biters got to the last shipwreck to the west of my base, the game crashed. I do not have a screenshot but have attached the related log.

(note: i did not disassemble any of my base, all buildings built throughout the scenario remained running when i left to the east)

Re: [0.17.2] non recoverable Error in Introduction/level-01

Posted: Fri Mar 01, 2019 8:45 am
by kristian
I also encounter a similar error in 0.17.3. This happens right after the biters have destroyed the initial base, after the Rebuild the factory objective have appeared.

Code: Select all

The scenario level caused a non-recoverable error.
Please report this error to the scenario author.

Error while running event level::on_tick (ID 0)
__base__/lualib/command_callback.lua:31: assertion failed!
stack traceback:
	[C]: in function 'assert'
	__base__/lualib/command_callback.lua:31: in function 'set_command'
	__base__/lualib/attacks.lua:123: in function 'spawn_colonization_wave'
	__base__/lualib/attacks.lua:246: in function 'check_spawn_wave'
	__base__/lualib/npe/story-update.lua:41: in function 'update'
	...m/steamapps/common/Factorio/data/core/lualib/story_2.lua:188: in function 'update'
	__base__/lualib/npe/storytable.lua:119: in function '?'
	__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>

Re: [0.17.2] non recoverable Error in Introduction/level-01

Posted: Fri Mar 01, 2019 8:40 pm
by alexxbaka
I have this error (ID 0) too. Sharing the screenshot
Image

Re: [0.17.2] non recoverable Error in Introduction/level-01

Posted: Thu Mar 07, 2019 1:45 pm
by wheybags
This should be fixed as of 0.17.7.