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Crash after starting Factorio
Posted: Wed Feb 27, 2019 8:37 pm
by jonkeda
Factorio crashes after starting when the Colonists mod is installed.
Re: Crash after starting Factorio
Posted: Thu Feb 28, 2019 2:49 am
by Rseding91
Thanks for the report. It's now fixed for the next version of 0.17.
The problem is: the mod is defining a sprite variation with mis-matched frame counts (variation 1 has 1 frame, variation 2 has 33 frames). I think what it's trying to do is a variation with layers *in* that variation and not 2 variations.
It's some solar panel entity.
Re: Crash after starting Factorio
Posted: Fri Mar 01, 2019 12:25 pm
by jonkeda
Thanks for fixing this.