[posila] [0.17.0] Textures not rendering properly, OpenGL
Posted: Tue Feb 26, 2019 6:23 pm
Both myself and another player on the subreddit ran into this issue. Game loads with a black background and the new GUI. When you get in game all textures are black unless you move/zoom. Sprites appear properly. Console prints the following"
ERROR 'INVALID_ENUM' (1280) in glGetUnsignedBytevEXT
and them massive amounts of :
ERROR 'INVALID_OPERATION' (1282) in glDrawElements
current workaround is to enable directx rendering in steam launch options with --force-d3d
ERROR 'INVALID_ENUM' (1280) in glGetUnsignedBytevEXT
and them massive amounts of :
ERROR 'INVALID_OPERATION' (1282) in glDrawElements
current workaround is to enable directx rendering in steam launch options with --force-d3d