[0.16.51] Crash with mod
Posted: Sat Nov 17, 2018 8:11 pm
by darkfrei
Get a crash on mod creating, may come from fish, that has only one picture (vanilla has two pictures, but second was not used):
Code: Select all
local pictures =
{
{
filename = mod_name..'/graphics/entities/'..file_name,
scale = 4,
priority = "extra-high",
width = 5,
height = 8
}
}
fish.pictures = pictures
- 2018-11-17 20_39_41-Factorio 0.16.51.png (223.66 KiB) Viewed 3424 times
last part of factorio-current.log
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22.314 Checksum for script D:/Factorio_0.16/temp/currently-playing/control.lua: 950616531
22.316 Checksum for script __ConductingBelt__/control.lua: 2218516650
22.319 Checksum for script __NewGamePlus__/control.lua: 2383505054
22.320 Checksum for script __OilBurnerGenerator__/control.lua: 839540749
22.322 Checksum for script __RITEG__/control.lua: 826572389
22.323 Checksum for script __SmogSolarPanels__/control.lua: 3029295295
22.324 Checksum for script __bobplates__/control.lua: 2137047030
23.190 Device reset internal.
1615.712 Error CrashHandler.cpp:522: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-gumsut\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-gumsut\src\util\logger.cpp (408): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-gumsut\src\util\logger.cpp (521): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-gumsut\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-gumsut\src\util\crashhandler.cpp (531): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF63CC94B2C)
00007FF63CC94B2C (factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA6B29ED3D)
00007FFA6B29ED3D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA6B206C86)
00007FFA6B206C86 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA6B29DC6E)
00007FFA6B29DC6E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-gumsut\src\graphics\spritedraworder.cpp (112): SpriteDrawOrder::render
c:\cygwin64\tmp\factorio-build-gumsut\src\graphics\drawengine.cpp (443): DrawEngine::renderShadowsToWorkingSprite
c:\cygwin64\tmp\factorio-build-gumsut\src\graphics\drawengine.cpp (141): DrawEngine::render
c:\cygwin64\tmp\factorio-build-gumsut\src\graphics\gamerenderer.cpp (201): GameRenderer::render
c:\cygwin64\tmp\factorio-build-gumsut\src\mainloop.cpp (1065): MainLoop::render
c:\cygwin64\tmp\factorio-build-gumsut\src\mainloop.cpp (553): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-gumsut\src\mainloop.cpp (338): MainLoop::run
c:\cygwin64\tmp\factorio-build-gumsut\src\main.cpp (1130): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (283): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA6A523034)
00007FFA6A523034 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA6B271471)
00007FFA6B271471 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
1619.004 Error CrashHandler.cpp:174: Map tick at moment of crash: 196044
1619.004 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
1636.632 Uploading log file
1636.648 Error CrashHandler.cpp:227: Heap validation: success.
1636.668 Creating crash dump.
1636.753 CrashDump success