Page 1 of 1

[0.17.42] Replay crashes when importing blueprint not in Lib: BlueprintLibrary::applyTransferBlueprintData

Posted: Mon Aug 20, 2018 9:09 pm
by AntiElite
https://drive.google.com/open?id=1IFuUU ... bgFP3Dw9D1

When downloading and replaying this replay it crashed after a short time when a blueprint import accoured.

Re: [0.16.51] Replay crashes when importing blueprint not in Lib

Posted: Wed May 22, 2019 12:13 pm
by Bilka
Crash is still present in 0.17, achieved by starting multiplayer game -> opening blueprint library -> clicking on a blueprint to "download" and use it. Saving that, and then replaying the save.

Re: [0.17.42] Replay crashes when importing blueprint not in Lib: BlueprintLibrary::applyTransferBlueprintData

Posted: Thu Jun 20, 2019 1:35 pm
by Oxyd
Thanks, fixed in 0.17.51.