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[0.16.51] Crash when saving in map editor: "ScenarioLocation::getPrototypePath()"

Posted: Sat Jul 14, 2018 9:28 pm
by Traveel
Details:

On Mac
Map editor used (though, nothing on the map was changed)
New Hope Level 1
Mods Installed:
Angel's Infinite Ores -Arch666Angel (disabled)
Upgrade Builder and Planner -Klonan (enabled)
Deep Core Mining -VortiK (enabled)
Texugo_Wind_Generator -Texugo Maldito (enabled)

Story:

I was going onto the map editor to load level 1 of A New Hope. Once loaded, I immediately hit save and play, I did not place or remove anything, then an error message popped up saying an unexpected error occurred. The game

Re: [0.16.51] Crash when saving in map editor: "ScenarioLocation::getPrototypePath()"

Posted: Sat Jul 14, 2018 9:43 pm
by Loewchen
Post the file you loaded in the editor please.

Re: [0.16.51] Crash when saving in map editor: "ScenarioLocation::getPrototypePath()"

Posted: Sun Jul 15, 2018 2:26 am
by Traveel
Loewchen wrote:Post the file you loaded in the editor please.
Sorry what? How?

Re: [0.16.51] Crash when saving in map editor: "ScenarioLocation::getPrototypePath()"

Posted: Sun Jul 15, 2018 10:54 am
by Rseding91
Thanks for the report. The map editor is being completely reworked for 0.17 which will indirectly fix this issue.

Re: [0.16.51] Crash when saving in map editor: "ScenarioLocation::getPrototypePath()"

Posted: Tue Jul 17, 2018 12:46 am
by Traveel
Rseding91 wrote:Thanks for the report. The map editor is being completely reworked for 0.17 which will indirectly fix this issue.
Sounds great :D