Page 1 of 1

[0.16.43] LuaPlayer::ticks_to_respawn reads in seconds

Posted: Sun May 20, 2018 5:26 pm
by tristynstimpson
http://lua-api.factorio.com/0.16.43/Lua ... to_respawn

A tiny inconsistency in the docs. Writing this field sets the respawn timer in ticks, while reading it returns the time to respawn in seconds which isn't documented.

I love this game keep being awesome :)

Re: [0.16.43] LuaPlayer::ticks_to_respawn reads in seconds

Posted: Sun May 20, 2018 7:01 pm
by Rseding91
Thanks for the report. It's now fixed for then next version of 0.16.